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Should the Paladin pay for Evil Magic Items he wants / has destroyed?

Should the Paladin pay for Evil Magic Items he wants / has destroyed?


lukelightning

First Post
Where in the book does it say:
Associates
While she may adventure with characters of any good or neutral alignment, a paladin must always make sure they follow the paladin's stricture exactly and defer to the paladin's leadership. If there is a problem the the other players must change their charactres.
 

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Hypersmurf

Moderatarrrrh...
irdeggman said:
First off smashing a magic weapon to destroy it won't usually work will it?

Check the errata. Hardness and hit points go up (+2/+10 per plus), but the complete immunity to weapons of lesser enhancement is gone.

A Power Attacking fighter can normally beat the hardness - especially on a stationary object - so it'll just take a few rounds (or maybe a few minutes) to wear down the hit points.

-Hyp.
 

Hypersmurf

Moderatarrrrh...
Henry said:
1. The Falchion is the lord's personal and rightful property, won through the spoils of righteous battle.

Now, doesn't the same apply to the evil sword the party just acquired through righteous battle, the spoils of which the paladin is only entitled to a quarter of?

-Hyp.
 


shilsen

Adventurer
lukelightning said:
I remember trying to start "Return to the Temple of Elemental Evil." We had a great plan to sneak past the guards but the stupid paladin ruined it "because deception is wrong."
That's when you tell him to read the paladin spell list and explain why Undetectable Alignment is on it.
 


irdeggman

First Post
Hypersmurf said:
Check the errata. Hardness and hit points go up (+2/+10 per plus), but the complete immunity to weapons of lesser enhancement is gone.

A Power Attacking fighter can normally beat the hardness - especially on a stationary object - so it'll just take a few rounds (or maybe a few minutes) to wear down the hit points.

-Hyp.

Ahh.

And so we have yet another case where the SRD and core books and errata don't agree.

Sometimes the SRD includes the errata sometimes it doesn't. Sometimes it includes errata that is included in the later printings and sometimes it doesn't.

Finding the "correct" version of the rules is getting increasingly more difficult. :D
 

Drowbane

First Post
No.

Henry said:
My personal opinion is that if a paladin is adventuring with a party who wants to sell Evil items rather than destroy them, he's probably adventuring with the wrong party. :)

Imagine Aragorn, Gimli, and Legolas getting butt-hurt because Frodo threw the One Ring into Mount Doom!

The Paladin is expected to either destroy or redeem any obviously EVIL items the party finds... any party with a Paladin is expected to be cool with that. Of course, this may be one of the reasons I'm not into Paladins... :p

If a Paladin in my game finds the Uber Sword of Evil... I give him the option of a Quest to redeem it to the Light... +5 Unholy Rat-bastard Sword becomes a Holy sword of equal or lesser value. Of course, during this quest the Uber Sword of Evil constantly attempts to convert said Paladin to Evil. :lol:
 

Kae'Yoss

First Post
They are opposed to the destruction of actively evil items?

They would say something like:

"You know you're paying for..:" *SMITE EVIL DIVINE MIGHT POWER ATTACK!* "...argh!"


Magic Items that are evil are to be destroyed. They're not loot, they're enemies. If they were sold, they would only cause more evil. To make a profit out of this is to become evil yourself.

Evil intelligent items, items with the unholy ability, and stuff to facilitate the creation of the undead are going down, as do abilities like "angelbane". Spellbooks are to be browsed for spells with the evil descriptor, which will be torn out and burned.
 

Henry

Autoexreginated
Hypersmurf said:
Now, doesn't the same apply to the evil sword the party just acquired through righteous battle, the spoils of which the paladin is only entitled to a quarter of?

-Hyp.

Oh, absolutely; but also there's the thing about "wrong choices" again; someone interested in promoting goodness would take these "spoils of war" and put them to best use -- even if that best use was destroying it. If the party were adamant about keeping it, and the paladin couldn't come to a decision, the best thing is to leave these greedy neutrals -- and keep tabs on them in case they use the item to do evil. If they do nothing but keep the item and keep it safe, then no harm done. If they sell it, then it's still "alert the church" and do what you can as long as no harm is done. Just selling it is not doing harm; it may not be preventing it, but it's not aiding and abetting it, either. Past that, you get into things like "good Samaritan" laws and such, which I don't like to get into, for the real-world discussion it opens up.
 

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