Fox Lee
Explorer
I can't really see why you would need rules to play a non-powered (by whatever standards the system considers normal for player characters) character. Just grab a character, and take away all their special stuff, and have fun being a mechanical cripple. Is there some nuance I'm missing? Sort of by definition, there are no special rules for sucking.
I would never want to see this being part of the standard rules, as I have never seen a system do a good job of balancing wildly differing power levels between PCs. If it were a standard rule in my system of choice, I would be inclined to outlaw it - though I doubt I would need to, since my guys enjoy formulating builds and gaining power, and would almost certainly ignore it.
If I had a new player, who was desperate to do this for a joke or whatever, I would probably just make them a statless PC who was assumed to die to anything that seemed generally lethal; basically a "bucket" with a player ("bucket" being the term our group has for a plot item that complicates progress by needing to be protected). The other characters would probably get XP for keeping them alive.
I would never want to see this being part of the standard rules, as I have never seen a system do a good job of balancing wildly differing power levels between PCs. If it were a standard rule in my system of choice, I would be inclined to outlaw it - though I doubt I would need to, since my guys enjoy formulating builds and gaining power, and would almost certainly ignore it.
If I had a new player, who was desperate to do this for a joke or whatever, I would probably just make them a statless PC who was assumed to die to anything that seemed generally lethal; basically a "bucket" with a player ("bucket" being the term our group has for a plot item that complicates progress by needing to be protected). The other characters would probably get XP for keeping them alive.