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Six From Gate Pass - Chapter 3: Shelter From The Storm

The Bashar

First Post
A bloody and beaten Hrimr winces at the pain of the gargoyles attack. He clenches his hand on the warhammer and readies it to strike at the Gargoyle.

The shark continues its attack on the creature as well.
 

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Gregor

First Post
Hrimr, both you and your summoned creature fail to strike the Gargoyle.

Torrent prays to her God and places her hand on Hrimr's shoulder. Healing energy courses through her arm and into the Dwarf, healing some of his wounds. She then moves forward, hoping to surround the gargoyle and continue moving towards the now stormy stairs.

GM: Torrent spontaneously casts Cure Moderate Wounds (in place of Sound Burst).
 

digimattic

First Post
Arnir curses as the storm of sleet comes down on him, shivering in the cold. As Bannock rushes in, he smells the lingering ozone and scent of charred flesh. "Wait a moment!" he calls out through the driving sleet as he tries to shield his eyes and make his way forward.

Reaching out to Bannock, Arnir pulls out a scroll from his pouch and readies it, struggling against the wind "Don't get too far ahead!" he shouts "I need to touch you to cast this!"

OOC: Enworld barfed on this one. Using the first roll of 13 vs DC 10 to move
 
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funkmamagoat

First Post
OOC: Inspire courage still active because of lingering performance feat, but ends after this round; +2 attack and damage rolls, +2 against fear and charm effect saving throws


Kirio once again retrieves an arrow and takes aim at the remaining gargoyle. The arrow finds its mark as he retrieves another arrow and fires once more...

OOC: ok, so... can I just say... three 20s in a row, and I fail ALLLLLLL of the confirm crits... FUC@ YOU!!!!!! AAAAAAAAAAAAAAAAAAAAARRRRRRRGGGGGGGHHHHHHHHH
 
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Gregor

First Post
Kirio, your two arrows strike home into the chest of the gargoyle. The projectiles dig deep into its stony flesh but the beast is not felled. It roars in pain and rage.
 



Bannock

First Post
Bannock squeezes his eyes closed in the blinding sleet that rasps at his face. He can feel how slippery the ground beneath him is. Before attempting to move, he takes a moment to strap his glaive into its sling on his back. Then, unsteadily, he makes his slow way forward, trying to stay close to Arnir to keep his bearings.

He yells through the noise,

"Maybe if we stay close we can help each other get through this!"
 

Gregor

First Post
GM: Bannock, don't forget that you suffer a -6 armor check penalty on your Acrobatics rolls (due to your Full Plate). In this case it works out and you're still able to progress.
 

Gregor

First Post
Round 5

********
Initiative

1 - Lars
2 - Lee Sidoneth (DM)
3 - Tentacles (DM)
4 - Hrimr
5 - Torrent
6 - Arnir
7 - Kirio
8 - Bannock

********

Satisfied that his storm of sleet is encasing Bannock and Arnir upon the stairs, Lee dashes towards the edge of the roof and peers over into the choppy ocean, singling out the wounded Hrimr. "You are most resilient master Dwarf!", he calls out, "but I grow tired of this game." He raises his wand to the skies and directs another white hot stroke of lightning. A huge clap of thunder blasts in your ears and blazing electricity strikes into Hrimr.

GM: Hrimr, you take 5 points of damage as you made the save.


The gargoyle lunges at Hrimr again, following the stroke of lightning, eager to ravage his body and spill his blood. Two claws tear more wounds into the scorched flesh of Hrimr, one scraping across his face and shearing away clumps of beard.
 
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