GrumpyOldMan
First Post
It seems to me that the writer does not know much about gaming history. It's interesting that he says:
"As a game designer, Gygax is far outclassed by contemporaries such as Steve Jackson and Greg Stafford."
First, gaming is personal preference, you've just got to look at anyones house rules, or the recent discussions here on armour to appreciate that we all like different things. I think that HarnMaster is the finest game out there. I'll find few who agree with me, but it's what I like. So outclassed? No!
Second, I don't know much abour Steve Jackson (or GURPS), but Greg Stafford? Greg created Glorantha, a game world, not a rules system. He co-wrote the RuneQuest rules with (IIRC) Steve Perrin and Ray Turney. In fact Steve Perrin still sells 'Steve Perrins Quest Rules' (known as SPQR) which, according to the blurb are 'devised by Steve Perrin as a successor and alternate to his popular RuneQuest(tm) rules. (The italics are mine). Greg Stafford is, I've no doubt, a giant in the industry, but AFAIK the only rules he's ever written are the PenDragon rules. I love both RQ and Pendragon, they're two of my favourite games, but both owe DnD.
Runequest is percentage based but has seven characteristics, originally rolled on 3d6 and mostly recongisable to DnDers (missing is wisdom, new are Size (how big your character is) and Power (these days it would be called Mana or somesuch)
Pendragon uses similar characteristics and a d20!
The article seems to be a troll.
"As a game designer, Gygax is far outclassed by contemporaries such as Steve Jackson and Greg Stafford."
First, gaming is personal preference, you've just got to look at anyones house rules, or the recent discussions here on armour to appreciate that we all like different things. I think that HarnMaster is the finest game out there. I'll find few who agree with me, but it's what I like. So outclassed? No!
Second, I don't know much abour Steve Jackson (or GURPS), but Greg Stafford? Greg created Glorantha, a game world, not a rules system. He co-wrote the RuneQuest rules with (IIRC) Steve Perrin and Ray Turney. In fact Steve Perrin still sells 'Steve Perrins Quest Rules' (known as SPQR) which, according to the blurb are 'devised by Steve Perrin as a successor and alternate to his popular RuneQuest(tm) rules. (The italics are mine). Greg Stafford is, I've no doubt, a giant in the industry, but AFAIK the only rules he's ever written are the PenDragon rules. I love both RQ and Pendragon, they're two of my favourite games, but both owe DnD.
Runequest is percentage based but has seven characteristics, originally rolled on 3d6 and mostly recongisable to DnDers (missing is wisdom, new are Size (how big your character is) and Power (these days it would be called Mana or somesuch)
Pendragon uses similar characteristics and a d20!
The article seems to be a troll.