The_Gneech
Explorer
Y'know, in the ~20 years I've been a gamer, I've never actually played in a high-level game, outside of CRPG's. And what I found in those was that hazards came in two varieties: Yawn, and Holy Crap!
In other words, the encounter was so easy that I didn't even bother to buff up, I just walked through, obliterating everything in my path, or it was so insanely difficult that my entire party was wiped out in the first, second, or third round.
Anyway, the game in which I'm a player is now reaching 9th-10th, which hardly epic, I know, but we're starting to make waves. So I'm curious about people's experiences with high-level play. Should we start being on the lookout for this "no challenge vs. insta-kill" dichotomy?
-The Gneech
In other words, the encounter was so easy that I didn't even bother to buff up, I just walked through, obliterating everything in my path, or it was so insanely difficult that my entire party was wiped out in the first, second, or third round.
Anyway, the game in which I'm a player is now reaching 9th-10th, which hardly epic, I know, but we're starting to make waves. So I'm curious about people's experiences with high-level play. Should we start being on the lookout for this "no challenge vs. insta-kill" dichotomy?
-The Gneech