This is a follow up to levels 0 & 1 and levels 2 & 3
Level 4
Charm Monster: Replaced by Charm, see level 1 spells.
Dimension Door: As Dimension Door, Psionic.
Enlarge Person, Mass: As Expansion except it can affect multiple creatures. Cannot be manifest as a swift action.
Fire Shield: As written except damage is 3d6. Augment: Every +4 spell points increases the damage by 1d6.
Mnemonic Enhancer: Removed.
Polymorph: As
Shadow Conjuration: As written except:
Augment: Every 2 additional spell points spent increases the level of Conjurations that can be duplicated by 1, the realism by 10% and the DC by 1.
Stoneskin:
Level: Drd 5, Earth 6, Sor/Wiz 4, Strength 6
Spell Points: Drd 9, Earth 11, Sor/Wiz 7, Strength 11
Subject gains DR 5/adamantine. (The spell discharge mechanism is removed.).
Augment: Every 3 additional spell points spent increases the DR by 1.
Summon Monster IV: Replaced by Summon Monster, see level 1 spells
Wall of Fire: Replace with:
Energy Wall
Level: Drd 5, Fire 4*, Psion/wilder 3, Sor/Wiz 4
Spell Points: Drd 9, Fire 7, Psion/wilder 5, Sor/Wiz 7
*Fire only.
Still needs to be addressed:
Animate Dead:
Arcane Eye:
Bestow Curse: (maybe lower the level and effects but allow augmenting the spell to bring it back up. Possibly add to Bard list.
Black Tentacles:
Confusion:
Contagion:
Crushing Despair:
Detect Scrying:
Dimensional Anchor:
Enervation:
Fear:
Fire Trap:
Geas, Lesser:
Globe of Invulnerability, Lesser:
Hallucinatory Terrain:
Ice Storm:
Illusory Wall:
Invisibility, Greater:
Locate Creature:
Minor Creation:
Phantasmal Killer:
Rainbow Pattern:
Reduce Person, Mass:
Remove Curse:
Resilient Sphere:
Scrying:
Secure Shelter:
Shout:
Solid Fog:
Stone Shape:
Wall of Ice:
Level 5
Cone of Cold: Replace with:
Energy Cone
Level: Kiniticest 3, Sor/Wiz 5, Water* 6
Spell Points 5 (Kineticist), 9 (Sor/Wiz), 11 (Water)
*As Cold spell only.
Damage: 1d6 per power point spent.
Augment: Each additional power point spent increases the damage as above.
Dominate Person: As Dominate, Psionic.
Shadow Evocation: As written except:
Augment: Every 2 additional spell points spent increases the level of Evocations that can be duplicated by 1, the realism by 10% and the DC by 1.
Summon Monster V: Replaced by Summon Monster, see level 1 spells
Still needs to be addressed:
Animal Growth:
Baleful Polymorph:
Blight:
Break Enchantment:
Cloudkill:
Contact Other Plane:
Dismissal:
Dream:
Fabricate:
False Vision:
Feeblemind:
Hold Monster:
Interposing Hand:
Mage’s Faithful Hound:
Mage’s Private Sanctum:
Magic Jar:
Major Creation:
Mind Fog:
Mirage Arcana:
Nightmare:
Overland Flight:
Passwall:
Persistent Image:
Permanency:
Planar Binding, Lesser:
Prying Eyes:
Secret Chest:
Seeming:
Sending:
Symbol of Sleep:
Symbol of Pain:
Telekinesis:
Telepathic Bond:
Teleport:
Transmute Mud to Rock: (I will probably combine with Transmute Rock to Mud)
Transmute Rock to Mud: (I will probably combine with Transmute Mud to Rock)
Wall of Force:
Wall of Stone:
Waves of Fatigue:
Level 4
Dimension Door: As Dimension Door, Psionic.
Enlarge Person, Mass: As Expansion except it can affect multiple creatures. Cannot be manifest as a swift action.
Fire Shield: As written except damage is 3d6. Augment: Every +4 spell points increases the damage by 1d6.
Polymorph: As
Shadow Conjuration: As written except:
Augment: Every 2 additional spell points spent increases the level of Conjurations that can be duplicated by 1, the realism by 10% and the DC by 1.
Stoneskin:
Level: Drd 5, Earth 6, Sor/Wiz 4, Strength 6
Spell Points: Drd 9, Earth 11, Sor/Wiz 7, Strength 11
Subject gains DR 5/adamantine. (The spell discharge mechanism is removed.).
Augment: Every 3 additional spell points spent increases the DR by 1.
Wall of Fire: Replace with:
Energy Wall
Level: Drd 5, Fire 4*, Psion/wilder 3, Sor/Wiz 4
Spell Points: Drd 9, Fire 7, Psion/wilder 5, Sor/Wiz 7
*Fire only.
Still needs to be addressed:
Animate Dead:
Arcane Eye:
Bestow Curse: (maybe lower the level and effects but allow augmenting the spell to bring it back up. Possibly add to Bard list.
Black Tentacles:
Confusion:
Contagion:
Crushing Despair:
Detect Scrying:
Dimensional Anchor:
Enervation:
Fear:
Fire Trap:
Geas, Lesser:
Globe of Invulnerability, Lesser:
Hallucinatory Terrain:
Ice Storm:
Illusory Wall:
Invisibility, Greater:
Locate Creature:
Minor Creation:
Phantasmal Killer:
Rainbow Pattern:
Reduce Person, Mass:
Remove Curse:
Resilient Sphere:
Scrying:
Secure Shelter:
Shout:
Solid Fog:
Stone Shape:
Wall of Ice:
Level 5
Energy Cone
Level: Kiniticest 3, Sor/Wiz 5, Water* 6
Spell Points 5 (Kineticist), 9 (Sor/Wiz), 11 (Water)
*As Cold spell only.
Damage: 1d6 per power point spent.
Augment: Each additional power point spent increases the damage as above.
Dominate Person: As Dominate, Psionic.
Shadow Evocation: As written except:
Augment: Every 2 additional spell points spent increases the level of Evocations that can be duplicated by 1, the realism by 10% and the DC by 1.
Still needs to be addressed:
Animal Growth:
Baleful Polymorph:
Blight:
Break Enchantment:
Cloudkill:
Contact Other Plane:
Dismissal:
Dream:
Fabricate:
False Vision:
Feeblemind:
Hold Monster:
Interposing Hand:
Mage’s Faithful Hound:
Mage’s Private Sanctum:
Magic Jar:
Major Creation:
Mind Fog:
Mirage Arcana:
Nightmare:
Overland Flight:
Passwall:
Persistent Image:
Permanency:
Planar Binding, Lesser:
Prying Eyes:
Secret Chest:
Seeming:
Sending:
Symbol of Sleep:
Symbol of Pain:
Telekinesis:
Telepathic Bond:
Teleport:
Transmute Mud to Rock: (I will probably combine with Transmute Rock to Mud)
Transmute Rock to Mud: (I will probably combine with Transmute Mud to Rock)
Wall of Force:
Wall of Stone:
Waves of Fatigue:
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