They also appear in the 3e MM2
View attachment 79223
The benefit of the 3e version is that it gives the 6 ability stats to go with the race to work as a base. For 5e, I've essentially given it a permanent quicken for all of their spells enabling them to cast a cantrip in addition to any other spell. From the War Caster feat, I took the ability to cast a single target spell instead of making an opportunity attack. I feel this fits it into 5e nicely, although it might be interesting to keep the spellweaving ability from earlier editions and allow it to cast a total of 6 spell slot levels, for instance: 4 1st level spells, and 1 2nd level spell. The Chromatic Disk ability is folded into its sorcery point values, allowing it to convert them in the same manner as a sorcerer.
Spellweaver
Medium aberration, neutral
Armour Class: 16 (natural armour)
Hit Points: 35 (10d8-10)
Speed: 30 feet.
STR 9 (-1), DEX 16 (+3), CON 9 (-1), INT 18 (+4), WIS 17 (+3), CHA 16 (+3)
Saving Throws: Int +7, Wis +6
Skills: Arcana +10, Perception +6
Condition Immunities: charmed
Senses: passive Perception 16;
see invisibility
Languages: telepathy 1000 miles with other spellweavers
Challenge: 5? (I'm rubbish at determining challenge ratings, I chose 5, but it could easily be higher)
Shielded Mind: Attempts to communicate telepathically with the spellweaver, or to read its mind, always fail. A creature making an attempt must succeed on a Wisdom [14] saving throw or be affected by a
confusion spell.
See Invisibility: The spellweaver has a constant
see invisibility spell active.
Magic Resistance: The spellweaver has advantage on all saving throws against spells.
Spell-Like Abilities: At will -
detect magic, invisibility, 1/day -
planeshift
Metamagic: The spellweaver has 12 sorcery points and knows the distant spell and empowered spell metamagic abilities. It can convert spell slots and sorcery points in the same manner as a sorcerer.
Spellcasting: The spellweaver casts spells as a 12th level caster (6 cantrips known; spell slots 4/3/3/3/2/1). It's spellcasting ability is Charisma (DC 14, Spell Attack +6)
Actions
Spellweaving: When the spellweaver casts a spell, it may cast a cantrip as a bonus action.
Slam: +2, 1d4-1
Reaction
Opportunity Spell: When a creature provokes an opportunity attack, the spellweaver may cast a spell that targets only that creature instead of making an attack.