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Star Wars - Better Days. [Started up!]

Caros

First Post
Okay.

Work sucks *Sobs miserably* Anyways, got a bit of time so I'm updating the IC thread and answering questions galore!

Okays, Everyone who has posted their charachters, yay you!

Everyone who has posted is 'on' the ship, after this I'll still be accepting submissions, but they'll be a little more in depth and may take some time to work in, if at all.

In regards to specific characters:

Shayuri, its up to you how you want to handle your brother, take a day to mull it over and get back to me =)

Fenris/someone - Your characters seem to overlap a little in the skills department. If this is okay with you I hardly care (Fenris seems to be filling the second mate, while someone is filling the more general pilot role.) If not, how can we resolve it =)

For what its belatedly worth, the web enhancement is fair game.
 

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Shayuri

First Post
Hmm! There's two ideas in circulation right now.

One is that the brother's gone missing, leaving Summer with the ship...perhaps to draw away pursuit...perhaps for reasons of his own. This has the advantage of not needing to change anyone's background, and leaves the door open later to his appearance, PC or NPC.

The other is courtesy of James Heard, who suggested his character be Summer's brother in secret. While it has the issue of Summer's perceptions to work out, this idea is appealing because it puts that role in the hands of a PC right away...and the relatively minor changes to backgrounds might even be for the better.

James? Any thoughts on this? Lets see what we can come up with.
 

James Heard

Explorer
Well, I've had a couple of thoughts on how it might weasel around Summer's perceptions.

1. Red "reminds" Summer of her brother. Half her senses are screaming "familiar!" and the other half simply can't accept it because it's impossible. I kind of like this option because it's fairly simple and just leans heavy on people refusing to see what might in some circumstances be very apparent. It could even be that without Red's preposterous looking moustache anyone with half a brain could see the family resemblance - except that none is supposed to possible to exist.

2. Red's "hard to get a read on." I don't know of any mechanic out there to accomplish that without going somewhere with Force powers that Caros isn't after, but I suppose I could ditch one of Red's feats to pick up Strong In The Force or something and it could be a matter of "Red makes my head hurt" or "I like Red, but he's a little overwhelming." It's possible even that he wasn't like that before, only making that connection later on in life.

3. Red at least, doesn't have any equipment yet. Beyond his charming good looks and svelte figure though, I suppose that, given GM approval, Red could be in possession of some sort of "I'm really afraid of Darth Vader" anti-Jedi spooky senses tech. I think I recall something like that implied about in one of the Knights of the Old Republic games. It could be something from the time of the Jedi Civil War, a Sith artifact, or even a tool used by Jedi to fight the Sith I guess, as long as it blitzed the Jedi radar about the person carrying it around?

4. Red knows damned well who Summer is, and Summer's sense scream for him to be her brother, but he's absolutely denied it. Given all the other garbage that goes in and out of Summer's head as an unfiltered Jedi, and the fact that unconsciously every bone in her body says that he's familiar and family-ish, she just trusts the assertion because she's primed to trust him.

5. Summer knows who Red is, but Red doesn't. I'm not really in favor of this one, because I think it naturally lends itself to either a subplot that goes like this: Summer does lots of nice things for Red, Summer hangs a little on Red, Red has Luke Skywalker confusion when Summer pulls out her "I'm your sister, stupid" card. Or else it relies on Summer being real, honestly Jedi-ish in the vein of wise counsel moments like "It wasn't time, all will be revealed" etc. You know, something that Summer would have to pull a British accent out of her back pocket to pull off "on screen."

6. Summer and Red know that they are brother and sister, but no one else does. I think that this one would fly about as well as the similar Serenity plot point for the same reasons, Summer would have to never refer to Red with a familiar honorific and given the mentality I'm reading I don't think it would last very long and therefore it probably wouldn't be worth establishing as a secret in the first place?

7. Something else. I'm open to suggestions.

Now...I realize that a lot of these are sort of smarmy movie-ish devices and we're playing a game too. Unfortunately (fortunately?) my whole thing for PbP screams cinematics/plot, so I'm not really sure how well some of these would actually play out without, you know, a lot of weird media tricks to make them hash out with some proper pacing. Any of the "mysterious brother/sister" stuff, for instance, are sort of lame ducks if a single good die roll early on kicks the feet out from under them.

Anyways, I need to stop talking so I can get off to lunch.
 

Fenris2

First Post
Caros said:
Fenris/someone - Your characters seem to overlap a little in the skills department. If this is okay with you I hardly care (Fenris seems to be filling the second mate, while someone is filling the more general pilot role.) If not, how can we resolve it =)

For what its belatedly worth, the web enhancement is fair game.

Acrtually Ace is right now the pilot although he ha soehr skils lor sure. I would prefer to keep him pilot given all teh bg stuff I worked. But we can surely work aroudn other overalps. For example he could lose some comp skill and/or mech skill and gain some more shootin' stuff.
 

Jemal

Adventurer
personally, I prefer the 'absent brother' scenario, but it's not my call, I just think that it'd make for more interesting story if your brother weren't on ship
 

Someone

Adventurer
Fenris2 said:
Acrtually Ace is right now the pilot although he ha soehr skils lor sure. I would prefer to keep him pilot given all teh bg stuff I worked. But we can surely work aroudn other overalps. For example he could lose some comp skill and/or mech skill and gain some more shootin' stuff.

Ikluk is built around being the ship's mechanic and gunner; losing mechanics talents and feats would go against the character's concept, and I already took almost al the shooting stuff I could take given the requisites. However, other than some skills (inevitabe, since the number of diferent skills is limited), and required feats and talents (like vehicular combat) needed for prestige classes and such, I don't see that much actual overlap. Perhaps Ace could use the Tech secialist feat or something else, since Ikluk already has it, it's impossible for him to fail the DC 20 check, an there's little reason fr two characters in the party to have it.
 

Fenris2

First Post
Someone said:
Ikluk is built around being the ship's mechanic and gunner; losing mechanics talents and feats would go against the character's concept, and I already took almost al the shooting stuff I could take given the requisites. However, other than some skills (inevitabe, since the number of diferent skills is limited), and required feats and talents (like vehicular combat) needed for prestige classes and such, I don't see that much actual overlap. Perhaps Ace could use the Tech secialist feat or something else, since Ikluk already has it, it's impossible for him to fail the DC 20 check, an there's little reason fr two characters in the party to have it.

I was talking abotu ace. ;-) Lol.

But yeah, I could make ace more gunny and less mechanics oriented...
 

Shayuri

First Post
James what do you think about this? It's sort of a compromise between the two main ideas. Hopefully it will maximize the benefits of both and minimize the negs. Hopefully. :)

What if Summer was indeed rescued by her brother...who is a good friend of Red's? Maybe even with Red's technical assistance? Summer needn't know about Red's involvement. Then her brother took off...he hasn't been on the ship even yet...he got her on and left immediately, to distract pursuit and perhaps to find some answers.

In the meantime, he's tasked Red with watching out for her.

What do you think about that, or some variant of that?
 

James Heard

Explorer
Hrm, sounds good to me - the sticking point being "who would be friends with Red before he had his sudden change of direction?"

I was thinking that it was fairly recent (within the last few months or so onboard ship mostly), and that would imply that your brother was friends with the slick, aggressive Imperial technology auditor...Which might even be more useful to our GM, since it opens up the "brother" door to include "the bad guys."

Hell, in that sort of scenario Red could have been "tasked" to keep her in whatever confinement she was in previously and rescued her as a deliberate snub to his former friend...or even as leverage to use against him, depending on circumstances.

That would also explain why Red hasn't shared "I know your brother," because it would entail eventually explaining "I know your brother, and he's a complete bastard these days." And if someone wanted to come in later on as the PC? Then he could also have had the change of heart, which might make an interesting pre-made dynamic in each of them expecting the absolute worst of each other and knowing they completely deserve the notion? Or maybe that's a little involved?

Another option, if the game goes on for a while without anyone popping in and saying "Gosh, I want to play Summer's brother, a lot!" is that Red could have known Summer's brother - and had him killed as part of his previously official duties. In that case Summer's rescue would be part of his 12 step Villain reformation program: "Owning up to the consequences of your actions." :D
 

Caros

First Post
Sorry about the signifigant delays in updating lately. Tons of work has me exausted, and its not going to let up till wednsday morning. Expect posts sometime around 11:00ish my Central ^_^;
 

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