Finally got a sheet!
Tisi
Female Android Outlaw Operative 1
Alignment: ?
Resolve: 4
Exp: 0
Statistics
Str: 10 (+0)
Dex: 18 (+4)
Con: 12 (+1)
Int: 14 (+2)
Wis: 11 (+0)
Cha: 08 (-1)
Stamina: 7
Hit Points: 10
KAC: 15
EAC: 16
Initiative: +5
BAB: +0
Speed: 30'
Saves
Fort: +1
Reflex: +6
Will: +2
Feats
B Skill Focus: Acrobatics
B Skill Focus: Stealth
1 Nimble Moves
Racial Abilities
+2 Dex, +2 Int, -2 Cha
Humanoid and Construct types
Constructed: +2 vs Mind Effecting, disease, poison, sleep, do not breathe
Exceptional Vision: Darkvision 60, Low Light Vision
Flat Affect: -2 Sense Motive, +2 DC to Sense Motive checks against me
Upgrade Slot (any one light armor upgrade)
-
Theme: Outlaw
1 - Sleight of Hand is a class skill or at +1, -5 DC to Culture checks re: criminal underworld
Class Abilities:
Proficiencies - Lgt armor, Basic melee, small arms, sniper
Specialization - Ghost
Operative Edge: +1 insight to all skills and Initiative
Trick Attack 1d4
Skills 10
Acrobatics +11
Athletics +5
Computer +7
Culture +7
Disguise +4
Perception +5
Piloting +9
Sense Motive +3
Sleight of Hand +10
Stealth +11 (+15 for trick attack)
Languages: Common, Eoxian, Castrovelian, Vesk
Weapons
Tactical pistol, +4 atk, 1d6 P, 30', 9 rounds, bulk L, 260
- 30 rounds, 40
Survival Knife, +4 atk, 1d4+4 S, analog, Operative, bulk L, 95
- Fusion Seal: Called, 135
Armor
Second Skin (1), +1 EAC/+2 KAC, +5 max dex, 0 ACP, Bulk L, 250
- Upg
Equipment
Backpack (+1 Str for carrying), 3
Personal Comm (80 charges, 1/hour; Tier 1 miniaturized, range 1, Security 2, computer; DC19 hack), 97
- Modules:
- Countermeasures: Alarm, 10
Medpatch, 50
Shipsuit (Environmental clothing; +1 vs Radiation and +2 to Zero-G movement), 20
Planetsuit (Environmental Clothing; +2 vs Cold and hot temperatures), 20
Money 50