Starfinder Starfinder-1-01


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Shayuri

First Post
Finally got a sheet!

Tisi
Female Android Outlaw Operative 1
Alignment: ?
Resolve: 4
Exp: 0

Statistics
Str: 10 (+0)
Dex: 18 (+4)
Con: 12 (+1)
Int: 14 (+2)
Wis: 11 (+0)
Cha: 08 (-1)

Stamina: 7
Hit Points: 10

KAC: 15
EAC: 16
Initiative: +5
BAB: +0
Speed: 30'

Saves
Fort: +1
Reflex: +6
Will: +2

Feats
B Skill Focus: Acrobatics
B Skill Focus: Stealth
1 Nimble Moves

Racial Abilities
+2 Dex, +2 Int, -2 Cha
Humanoid and Construct types
Constructed: +2 vs Mind Effecting, disease, poison, sleep, do not breathe
Exceptional Vision: Darkvision 60, Low Light Vision
Flat Affect: -2 Sense Motive, +2 DC to Sense Motive checks against me
Upgrade Slot (any one light armor upgrade)
-

Theme: Outlaw
1 - Sleight of Hand is a class skill or at +1, -5 DC to Culture checks re: criminal underworld

Class Abilities:
Proficiencies - Lgt armor, Basic melee, small arms, sniper
Specialization - Ghost
Operative Edge: +1 insight to all skills and Initiative
Trick Attack 1d4

Skills 10
Acrobatics +11
Athletics +5
Computer +7
Culture +7
Disguise +4
Perception +5
Piloting +9
Sense Motive +3
Sleight of Hand +10
Stealth +11 (+15 for trick attack)

Languages: Common, Eoxian, Castrovelian, Vesk

Weapons
Tactical pistol, +4 atk, 1d6 P, 30', 9 rounds, bulk L, 260
- 30 rounds, 40
Survival Knife, +4 atk, 1d4+4 S, analog, Operative, bulk L, 95
- Fusion Seal: Called, 135

Armor
Second Skin (1), +1 EAC/+2 KAC, +5 max dex, 0 ACP, Bulk L, 250
- Upg

Equipment
Backpack (+1 Str for carrying), 3
Personal Comm (80 charges, 1/hour; Tier 1 miniaturized, range 1, Security 2, computer; DC19 hack), 97
- Modules:
- Countermeasures: Alarm, 10
Medpatch, 50
Shipsuit (Environmental clothing; +1 vs Radiation and +2 to Zero-G movement), 20
Planetsuit (Environmental Clothing; +2 vs Cold and hot temperatures), 20

Money 50
 



thawizkid

Explorer
Iseph
Male Android Ace Pilot Operative 1
Alignment: ?
Resolve: 5
Exp: 0

Statistics
Str: 12 (+1)
Dex: 18 (+4)
Con: 10 (+0)
Int: 12 (+1)
Wis: 10 (+0)
Cha: 11 (+0)

Stamina: 6
Hit Points: 10

KAC: 15
EAC: 14
Initiative: +5
BAB: +0
Speed: 30'

Saves
Fort: +2
Reflex: +6
Will: +2

Feats
Great Fortitude
Acrobatics
Stealth

Racial Abilities
+2 Dex, +2 Int, -2 Cha
Humanoid and Construct types
Constructed: +2 vs Mind Effecting, disease, poison, sleep, do not breathe
Exceptional Vision: Darkvision 60, Low Light Vision
Flat Affect: -2 Sense Motive, +2 DC to Sense Motive checks against me
Upgrade Slot (any one light armor upgrade)
-

Theme: Ace Pilot
Reduce the DC of Culture checks to recall knowledge about starship and vehicle models and parts as well as famous hot shot pilots by 5.


Class Abilities:
+1 bonus to piloting checks
Ghost Specialization

Skills 10
Acrobatics +11
Athletics +6
Bluff +5
Computer +6 (1 rank)
Disguise +5
Engineering +6 (1 rank)
Intimidation +5
Perception +5
Piloting +10 (1 rank)
Sense Motive -1
Sleight of Hand +9
Stealth +11 (reduce DC to Culture checks by 5 when recalling knowledge about starship and vehicle models and parts as well as famous hotshot pilots)
Ghost Specialization: +4 (to Stealth checks to make trick attacks)

Languages: Common, Shirren

Weapons
mk 1 serum of healing, frag grenade I, medpatch;

Armor
flight suit stationwear (can close its environmental seals and survive in a
Vacuum, or other harsh environment, for up to 24 hours.)

Equipment
tactical semi-auto
pistol with 30 small arm rounds, survival knife, everyday
clothing, field rations (1 week), hygiene kit, personal comm
unit, toolkit (hacking), credstick (37 credits), quick-release sheath
normally installed in armor as an upgrade (This can
store a single one-handed weapon)

Money 37
 



Shayuri

First Post
Well, originally I posted 'Tisi,' up above on this very page. An android Operative with the Ghost specialization.

Just last Friday, in fact.
 


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