Hrrmmmmmmm let's see what I can divine from the character sheet....
- Prof bonus starts at +2, and goes up to +3 at level 5.
- Ability boost is +2 at 4th level
- Humies have +1 to all stats assuming arrays didn't change
- Looks like Chainmail has an AC of 16, +1 from defense gives 17.
- Fighters get Second Wind at 1st level for a little bit of healing that can be used as a bonus action, so you can move, attack, and heal.
- Proficiencies in abilities and skills; I am guessing noble grants all but athletics?
- Personality Traits, flaws, ideals, etc, being made a big part of the character sheet
- Whatever fighter build they have gives a 19-20 crit range at level 3
- 3 languages to start out with; nice for a 11 INT fighter
- Scroll of pedigree is pretty cool touch.
- Proficiency with Playing Cards, niiiiiiiiice
- Death Saving Throws are back in some extent
- Extra Attack is going to be a straight up doubling of damage at Level 5.