The room is spartan and bare, and very much like a barracks. There is an empty torch holder on the wall. Besides the beds, there are twelve wooden footlockers and one larger wooden trunk.
Nine of the footlockers contain neatly folded tunics and pants, all dark grey. In addition, three of the footlockers contain suits of studded leather armor, shortbows, a quiver of 20 arrows, and outdoor gear including boots, cloaks and packs. The half-orc members of the group you were tracking wore similar-looking clothes and armor, as did the half-orc sentry that was bound and gagged. There are also several sets of bone dice and a leather necklace with a big pointy tooth, possibly from a boar, hanging from it. You find a total of 31 silver pieces and 32 copper pieces.
The trunk contains five suits of scale mail, and a well-thumbed book.
The title of the book is “The Glory of Hextor: Devotion through Combat.” It is written in the common tongue, and has the following chapters:
1 – Increase your Fighting Prowess through Combat and Warfare!
2 – Grow Spiritually through Conquest!
3 – The Strength of Hextor: Dominating the Weak!
4 – Bar-room Brawling: Good Practice, but a Waste!
5 – Stay Focused on your Goals: Align your Will with Hextor’s!
The book is cheaply bound in low-quality leather. The book is not long, and the text is written somewhat larger than you’re used to seeing in a book.
Hanging on a hook by the door is a key. Dunathar examines the key, and sees that it is for a simple lock, one that should be easy to pick.
Dunathar does his best to clean up the traces of combat. As the dwarf drags the bodies to stuff them into the footlockers, Adromon notices that the hand of one the half-orcs, the last one to fall, twitches as he is dragged.