Strahd's "RttToEE" CLOSED

stonegod

Spawn of Khyber/LEB Judge
"Want me to scout?" The Kid asks, two daggers in hand.

OOC: The Kid will either scout 30' ahead, or be near the middle.
 

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DEFCON 1

Legend
Supporter
"If you think it's safe up ahead, scouting might not be a bad idea. Especially if the crypts are further trapped." Ithiken says, then takes his place in the middle of the group.
 

Rhun

First Post
Korbryn offers a nod to Thandis, indicating that if The Kid wants to do a little scouting, he has not problem with it.
 


Not able to see much into the darkness but able to hear sounds and rustles, the kid moves from corners to shadowy pillars, from behind, the rest of the party follow, they shine like the light tower in Dyvers in a stormy night.
Moving down the stairs once more, the area seems to be dead quite except for rat's chirping and dripping water. Thandis sees the darkened, unexplored room of the prison down the pillared corridor, taking a quick look and laying an ear to the far rooms where you killed the skeletons and the priestess you hear noting …
Then Thandis hear somthing, a clinging sound, getting louder and louder … oh … it's armored Korbryn descending down the sand stone steps
 

DEFCON 1

Legend
Supporter
"Let's head for that secret staircase the gnoll rushed down, eh?" Ithiken says. His Mage Armor still active... he readies himself to cast a Shield as soon as it seems like they fall under attack again.
 




Deeper into the Earth

Delving deeper into the earth, the air is damp and cool, although the staircase leads to a walled corridor, moss and fungus grow between the niches of the sandstone, cockroaches and other cave crickets flee before the loud footsteps and the demonic light of the sun world denizens – you.
Scouting ahead Thandis spots iron portcullis blocking the way to the rest of the dungeon, there is no key hole but he sees a narrow slit in the ceiling where they sits flush when raised, a raising mechanism is nowhere to be seen.
Behind him, passing the secret doors beside the stairs Korbryn spots (22 automatic search check) something in the wall, a well camouflaged Secret door inside the wall to his left, a dwarf's work indeed, hard to locate except for the well trained eyes of another dwarf.
 
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