Strahd's "RttToEE"

stonegod

Spawn of Khyber/LEB Judge
The Kid twirls his daggers idly, making it clear to the punks that this scrapper won't be toyed with. He'd grown up on meaner streets, and knew how to make it clear not to be played with. Instead, he focused on the road, and finding someplace to rest.
 

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Rhun

First Post
Korbryn puts his best glower on his scarred face, hoping that his fearsome visage will keep the lowlifes from approaching.
 

s@squ@tch

First Post
Lenuran nudges his pony up closer to the guards, pulls alongside them, then begins to regale them with their tail of woe in the forest, instilling the primal fear of the appearance of the undead and their long-clawed leader, then telling them of the heroics of the tree-people...

To those observing the scene, it looks like a perfectly innocent conversation, but for the two guards, it is more compelling than that....

[sblock=OOC]

Lenuran now updated for Lvl 6 in RG.

Use bardic music to fascinate the two guards, opposed DC is Perform (+11) +1 for Song of the Heart feat.

If one of them fails their saving throw, Lenuran will then use his suggestion ability to ask them to tell him what he knows of the town -- shop locations, leadership, rivals factions (if any), troublemakers, racial tensions.

[/sblock]
 

Hamlet of Hagthar

p0774_medieval_village_0202.jpg


The small miner’s village is located on a rocky hill, surrounded by low rocky hills that are dotted with low trees, boulders and scrubs. Among the hills are steep crevices that were carved by streams that lead all the way from the mountains to the Ironwood and the ground-water basins of the Kron hills.

The severe facial looks of the guards that would have gladly smacked the historian gnome in the face on any other day change to a respectful grin to the little fellow. They do not share with the gnome their money, but Lenuran do get some directions.
There is a small temple with adjacent house. The house belongs to Rerrid Hammerstring, the dwarf is considered as the town elder and leader by default. He is a skilled fighter and also acts as the priest of the small temple. The temple is dedicated to Moradin and in fact is a big carved hollow boulder with a slab marble shrine.
Jardeth is a Half-Orc, acting as a deputy to Rerrid and keeps the order in the hamlet. He is considered as the place’s constable. Other dwarfs, Half Orcs and Orcs in the place serve as his little militia when need arise.
Tymerian is a past adventurer and now she runs a little shop where she sells potions and scrolls.
If a blacksmith you are after, the far brick stone building with the high chimney serves as a place for Tunraug Urkart. He is a skilled ol’ dwarf. He bosses a group of humans and gnomes that work on the ore and metals that are brought back from the mines.
Yarew, a human commoner runs the Gray lodge – the single tavern where outsiders can find boarding. The prices are fair and the quality of the food and drinks are good.

As for the Orcs, do not be surprised. Not far from lies a camp where they leave. Battles were fought in the past, but both sides realized that living in peace is profitable so we maintain respect and harmony for the past 10 years.
 


Rhun

First Post
OOC: Sorry Strahd! I'm a slacker!

"At least they ain't bein' goblins," says Korbryn, nodding to the guard as he moves through the gate. While Korbryn doesn't outwardly insult the orcs, the dwarf makes no secret of the necklace he wears around his neck, which contains several orc ears. "We should be a talkin' t' Rerrid 'ammerstring," says Korbryn to his companions. "Per'aps 'e 'as some information o' use t' us."
 

You proceed further into the center of this small hamlet, flanked by little stone huts that serve as homes and little shops, walking for 300 meter you arrive to a little square. A nice stone fountain describing a pack of dwarves fighting a beholder decorates the little brick square. To the left you see the “Gray lodge”. Opposite to you is a gigantic carved boulder with a big opening that resembles a big mouth, this is the temple of Moradin. To the right you see several shops – a blacksmith, leather worker and a stonemason.
A man stand on a wooden crate beside the fountain, he wears ochre robes, same as the clerics you encountered in the moat house near Hommlet wore. He bears triangle with inverted Y in it.
“The end is nigh, It is time to join the doomdreamers, come pray for them and bring salvation to your soul”. An open sack lies to his foot, waiting for coins to be thrown.
Some Orcs and Half Orcs are attentive to the man, while dwarves ignore him.

NPCing Ithiken:
I’ve seen a magic shop down the road we came.
He nods toward the Gray lodge
I will meet you in the lodge later.
With that the magician leaves
 
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s@squ@tch

First Post
Lenuran

The mention of a magic shop brings back the horrible memory of the lost of the first arcane fellow in the group -- long ago at Spugnoir's potion shop in Hommlet.

He stopped for a moment, as if to say something, or possibly accompany Ithiken, but thought better of it. Its not like magic shops were some horrible place were arcane folk went to die.

[sblock=OOC]
Bardic Knowledge check on Doomdreamers. +14 mod
[/sblock]
 


[sblock=Lenuran]
Doomdreamers are said to be the elite among the rank of the cult of Tharizdun. They are said to be long dead and were unseen for decades, since the legends say the dark god was imprisoned. Becoming a doomdreamer was said that the person have been in contact with the dark god in his dreams. (Lenuran thinks he had a contact when he was in the dark room of the obex and ate the fruit).
They were extremely evil, raving lunatics and sadistic ... but they supposed to be long forgotten.
[/sblock]
 

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