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Strahd's "The lost Caverns of Tsojcanth" CLOSED

Round 1

Allyra acts quickly and rides north, while she rides she vanish like she wasn't even there in the first place, laughing and screaming like a maniac, the albino goblin appears from behind the church … wow, he climbed down quickly.
Riding to the opposite side from Allyra, Atesh guide his horse and gestures, from out of the blue, a sticky spider web appears from the rounded building's door all over to the cypress tree and the small wooden hut, capturing the Ogre Zombie and one of the wolves.
"I got your back, Garon" Shouts Keldar as he guides his horse, he swings his chain and nails it into the wolf's body, the wolf yowls and falls dead.
"Foul creatures!" Garon exclaims, avoids the Ogre's slam and strike the zombie in the chest.
For Heironeous shouts Maor and casts a spell.
The wolves approach cautiously, trying to bite and tear flesh from bone, they all miss, but Bonzo the pony panicked and flee, luckily for Turo, he manage to dismount without crushing on the ground, taking a defensive style, he conjure a magically floating battle axe behind one of the wolves, the axe strikes instantly, causing the wolf a deep wound.
The Ogre corpse moans as he rips the magically web like a string, the Ogre that came from the church groans as he lifts the broken doorpost and slams it into Garon.

[sblock=Actions]
Allyra + Horse: Spur (Failed), move to M9, Invisibility
Albino Goblin: move to H14
Atesh + Horse: move to Q26, Web (centered on I21)
Keldar + Horse – Fast guide (Success), move to O17, Attack wolf 21, Dmg 15
Garon – Fast dismount (Success), move to K15, Attack ogre zombie 30, Dmg 14
Arodan – Ready action
Maor + Horse – Fast Guide (Success), move to M22, Protection from Evil
Gorash the lonesome – Fast dismount (Fail), N20, Attack wolf 14, Dmg 3
Gorash's (Allyra's) Horse – Ready action
Wolf 1 – move to M10, attack Allyra's summoned horse
Wolf 2 - Dead
Wolf 3 – move to O20, attack Gorash 7
Wolf 4 – Reflex save vs. Web (Success), move to K19, attack Bonzo 8
Wolf 5 – move to K17, attack Turo 15
Turo – Avoid Falling from Bonzo + Dismounting safely (Success) L19, Casting Defensively (Success), Spiritual weapon.
Bonzo (Not Burku) – Bolts in panic to the south
Ogre Zombie 1 – Reflex save vs. Web (Failed), Str check vs. Web (Success).
Ogre Zombie 2 – AoO Garon 15, Attack Garon 27, Dmg 15
Spiritual Battleaxe – J18, attack wolf 26, Dmg 7

Allyra – Invisibility
Web – 12 rounds
Maor – Protection from evil (+2 AC, +2 Saves)
[/sblock]
[sblock= New Key map]
red little circle - Goblin
AR - Arodan (Garon's Horse)
DHR - Dwarf's horse
yellow little circke - Turo's magicaly battle axe
black elipse - Dead Wolf
[/sblock]


*Notification - If you have any special properties that I need to know, like the ones Steve Gorak wrote, please add them to your post, thanks.
 
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Thanee

First Post
Allyra

Allyra jumps off the horse, taking a step away from the attacking wolf. Then she rapidly summons a creature of her own behind the canine.


OOC: Dismount; 5-ft. step to L8; Cast Summon Monster II (Rapid Summoning, takes only a standard action) to M11; stay invisible.
Scorpion immediately attacks (standard action only during this round) Attack 24 Damage 6 (no Grapple, because both are medium size).


[SBLOCK=Augmented Fiendish Monstrous Scorpion, Medium]Fiendish Monstrous Scorpion: medium magical beast; HD 2; hp 17; Init +0; Spd 40 ft.; AC 14, touch 10, flat-footed 14; Base Atk +1; Grp +4; Atk/full Atk 2 claws +4 melee (1d4+3) and sting -1 melee (1d4+1 plus poison DC 15 Fort 1d3 Con); Space/Reach 5 ft./5 ft.; SA constrict (1d4+3), improved grab, poison, smite good 1/day (+2 dmg vs good); SQ vermin traits, darkvision 60 ft., tremorsense 60 ft., cold and fire resistance 5, spell resistance 7; AL NE; SV Fort +5, Ref +0, Will +0; Str 17, Dex 10, Con 18, Int 3, Wis 10, Cha 2.
Skills and Feats: Climb +5, Hide +4, Spot +4.[/SBLOCK]
 

Saracor

Explorer
Garon grunts from the force of ogre's attack and takes a step back unconsciously. Gritting his teeth he pushes forward and attacks the ogre again, this time with more power behind his assault hoping the creature's large size will make up for his lack of aim.

Seeing a wolf nearing Arodan, Garon shouts a quick command to him. "Arodan, Guard!" Hoping the horse will protect himself from the encroaching wolf.

[sblock]
Garon keeps up the attack, power attacking for 3 points (at +9/+4) to increase his damage to 1d8+10. He is assigning his dodge bonus to the ogre bringing his AC to 24.
(I'd assumed his shield was out already but if not then he quick draws it off his back
I also had made a mistake with AC on my sheet since the program I was using had house rules for armor on it. AC has been corrected now to a base of 23.)

Primary attack: Rolls a 19
Secondary attack: Rolls a 24

Damage Rolls: 16 and 17 points of Damage

[Size=-2](mutters about undead and crits...)[/Size]
[/sblock]
 
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Steve Gorak

Adventurer
Keldar will direct his horse to N-18 and strike the horse in O-20. He screams to Gorash "move to your left (N-21) so we can both flank the wolf"


OCC: Initiative (+3):+13
Attack/dmg on O-17 wolf (+10/2d4+7): :+23/+13; please add +2 attack & +2d6 =8 damsge, if the dwarf moves as asked.

Ride check (+3) for fast guiding with knees (DC=5):+21 (success!)

Please keep in mind that Keldar gets 4 AoO per round (from combat reflexes), so if the wolves move in (namely the one in K-17), they'll also be denied their dex modifier and get an extra 2d6 sneak damage for a total of +10 attack, 2d4+2d6+7 damage.

Also, Keldar has uncanny dodge and evasion.
 


wmasters

First Post
Turo draws his morningstar and attacks the wolf ahead of him, allowing the spiritual weapon to continue attacking the wolf as well.

[sblock=ooc]Turo's attack = 10
Spiritual Weapon attack = 17
Spiritual Weapon damage = 10[/sblock]
 

Round 2

With few silent words, Allyra conjure a black scorpion to appear behind the wolf, the surprised wolf yowls in pain as the scorpion nip him viciously, Allyra's summoned horse holds his ground and kicks the air in protection, but the panicked wolf managed to escape and flee behind the building to the west.
Blood feast!! Screams the maniac goblin as he tries to jump on Garon, the skilled Furyondy soldier acts quickly and bash the goblin with his sword, what should have been a deep cut across the goblin's chest revealed to be no more than a nudge, without a tarry Garon strikes quickly the ogre with two massive blows, the Zombie shows no pain, although bits of bones and flesh flies in the air and land on Garon's armor, it's sure stinks.
On the other side of battle, the zombie struggles with the sticky web, not paying any attention to the beam of light that burns him and to the arrow that sinks deep from Gorash's crossbow, Keldar with worth of attention riding skill, keeps nailing his spikes into the wolves, dropping them lifeless on the cursed ground.
Stay aside! Calls Maor, as he rides and lands his sword on the wolf, the wolf drops dead instantly, the other wolf next to him takes advantage of Turo's attention to the dead wolf and bites him slightly in the hip, the wolf avoids Turo's attack, but the magically floating axe strikes the wolf in his back, leaving the canine badly wounded
With a loud moan and to Atesh's surprise, the Large corpse makes her way out of the sticky web, the other walking corpse, smash the doorpost above Garon's head and into the church's wall, bits of wood flies in the air as the zombie drops the useless "weapon".
[sblock=Actions]
Allyra: Dismount; 5-ft. step to L8; Cast Summon Monster II M11, stay invisible
Fiendish Monstrous Scorpion – Attack Wolf 24, Dmg 6, AoO fleeing wolf 20, Dmg 4
Summoned Horse – Full attack Wolf, Hoof 3, Hoof 6, AoO fleeing wolf 13
Albino Goblin: move to J15, Grapple Garon (Failed).
Atesh + Horse: Scorching Ray Ogre Zombie, touch attack 21, Dmg 13
Keldar + Horse – Fast guide (Success), move to P19, Attack wolf 23, Dmg 13
Garon – AoO vs. Goblin 30, Dmg 0, Full attack vs. Ogre 19/24, Dmg 33
Arodan – Ready action
Maor + Horse – Fast Guide (Success), move to L20, attack Wolf 28/28/9 Critical Hit, Dmg 12
Gorash the lonesome – Attack Ogre Zombie in web 19, Dmg 5
Gorash's (Allyra's) Horse – N19
Wolf 1 – Attempts to Flee without being killed. (Success)
Wolf 2 - Dead
Wolf 3 – Dead
Wolf 4 – Dead
Wolf 5 – 5 ft. to K18, attack Turo 22, Dmg 2, Dead.
Turo – attack wolf 10.
Bonzo (Not Burku) – Somewhere south of the village
Ogre Zombie 1 – Str check vs. Web (Success), Ogre Zombie is Free. K23
Ogre Zombie 2 – Attack Garon 10 (Fumble), Doorpost breaks.
Spiritual Battleaxe – attack wolf 17, Dmg 10

Steve you meant to attack the Wolf, not the horse.
Allyra – Invisibility
Web – 11 rounds
Maor – Protection from evil (+2 AC, +2 Saves)
[/sblock]
[sblock= New Key map]
I resized the Web, to match the rules, it cannot be attached to the air, just to the building and the trees.
red little circle - Goblin
AR - Arodan (Garon's Horse)
DHR - Dwarf's horse
SH – summoned Horse
S, yellow circle – Summoned Scorpion
yellow little circle - Turo's magicaly battle axe
black elipse - Dead Wolf
[/sblock]
[sblock=ooc]
check ooc thread for "summoned creatures" discussion, and tell me what your think.
[/sblock]
Steve, Devrimk – I'm using the same Init you rolled in the first round until you finish the battle.
 
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Thanee

First Post
Allyra

The black scorpion scuttles towards the church, where it can sense new victims for its sharp claws. The small goblin seems to be just the right target, but its claw doesn't even get close to hit the pale-skinned creature.

Allyra casts another spell, which causes her hand to glow faintly (not that anyone can see that), and follows the summoned creature. With a brush of her hand, the spell energy transfers to the scorpion and creates a protective shield around it.

The horse stays where it is, glad that the wolf has been repelled.


OOC: Scorpion attacks closest opponent (choice between Ogre Zombie and Goblin... it will likely choose the smaller target, where it can make use of its special abilities):
Scorpion: Move to K14; Attack Goblin (Atk 6).
Allyra: Cast extended Mage Armor; Move to L15; Touch scorpion; stay invisible.


[SBLOCK=Augmented Fiendish Monstrous Scorpion, Medium]Fiendish Monstrous Scorpion: medium magical beast (extraplanar); HD 2; hp 17; Init +0; Spd 40 ft.; AC 18, touch 10, flat-footed 18; Base Atk +1; Grp +4; Atk/full Atk 2 claws +4 melee (1d4+3) and sting -1 melee (1d4+1 plus poison DC 15 Fort 1d3 Con); Space/Reach 5 ft./5 ft.; SA constrict (1d4+3), improved grab, poison, smite good 1/day (+2 dmg vs good); SQ low-light vision, darkvision 60 ft., tremorsense 60 ft., cold and fire resistance 5, spell resistance 7; AL NE; SV Fort +7, Ref +0, Will +0; Str 17, Dex 10, Con 18, Int 3, Wis 10, Cha 2.
Skills and Feats: Climb +7, Hide +4, Spot +4.[/SBLOCK]
 

wmasters

First Post
With a grunt of effort, Turo swings his morningstar towards the injured wolf. Seeing the goblin has reappeared, he redirects his spiritual weapon to attack the goblin, who may pose a dangerous threat.

[sblock=ooc]Turo's attack = 23
Turo's damage = 5
Spiritual Weapon's attack on the goblin = 14
Spiritual Weapon's damage on the goblin = 3[/sblock]
 


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