Hussar
Legend
Again, I strongly disagree. By this logic, a totally systemless game would be the best solution to an RPG. An RPG with zero rules would always be better than an RPG with any rules.Unlike chess, D&D almost invariably provides a forum (the setting in use) as a backdrop against which that free-forming can take place.
Freeform in-character roleplay (a common enough concept) is quite happily supported by D&D when, once the characters are made and the secne is set, the rules just stand aside and let the players get on with it.
The rules don't have to get involved until-unless something cannot be roleplayed and needs to be abstracted.