Incenjucar
Legend
1. 4E introduced elemental classes and themes, which I for one have been waiting for since the 90s. Is the elemental power source, as envisioned in 4E, going to make a comeback in the next edition, outside of the usual wizard and druid spells?
2. In 4E, monstrous characters were largely dismissed by the design team, despite the popularity of kobold and goblin PCs. Is the next edition going to embrace monstrous character options early and often?
3. Will the DDI tools, particularly the character builder, be equipped with filters and toggles to utilize the modular systems?
4. Will the character builder ever be given the tools required for using homebrew options?
5. Are there any plans to introduce modules that would allow for the return of d20 Modern or sci-fi campaigns?
6. 4E did a huge service to the community by providing the math for monster design, and the power system has made it fairly easy to deduce other assumptions. How much of the math and other assumptions will be revealed to the community when the next edition is released?
2. In 4E, monstrous characters were largely dismissed by the design team, despite the popularity of kobold and goblin PCs. Is the next edition going to embrace monstrous character options early and often?
3. Will the DDI tools, particularly the character builder, be equipped with filters and toggles to utilize the modular systems?
4. Will the character builder ever be given the tools required for using homebrew options?
5. Are there any plans to introduce modules that would allow for the return of d20 Modern or sci-fi campaigns?
6. 4E did a huge service to the community by providing the math for monster design, and the power system has made it fairly easy to deduce other assumptions. How much of the math and other assumptions will be revealed to the community when the next edition is released?