eris404 said:
Edit - forgot to add, he is currently suffering from amnesia, partly brought by being hunted by ....something....into the WLD. The WLD is set in the Dreamlands and so he may be from some other world (if he could remember). He's a generally a kind guy, though he he's not above bending or ignoring rules (NG) when the situation calls for it.
My first thought was, if he is a creature of the dreamlands, perhaps he has an otherworldly aura to him. Don' take any ranks in Handle Animal. People and animals have strong reactions to him, innkeepers refusing to lodge him and his companions, dogs barking, chickens fleeing for their lives, etc.
For a more playable option, you might consider that he is absolutely *irresistable.* In fact, he is so good looking and charming that all men are jealous of him. He puts doubts in the minds of aged clerics about their faithful wives when he walks into the temple. Men assume he is a slick, glib, conman, and detest his presence. Women who meet him have one of two reactions. Either they "see through" his charming exterior and assume he is an escaped criminal or has made a bargain with the devil, hiding their daughters from the PC, and refusing to let her sons serve as his henchmen. Other woman fawn over the character, but these are rarely the sorts of women one wishes to attract. Consider this...
A penalty to Gather Information due to several promiscuous village girls following your character around. A penalty to Diplomacy because the character has a reputation as a lecher and a conman. A penalty to Bluff because nobody believes the character anyhow. A penalty to Intimidate because everyone knows the city guard would love to nab the "unscrupulous debacher" and needs just a little provokation.
It would be a great twist on the usual interpretation of Charisma and would meet the description of Charisma in the core rules. It's "force of personality" working in the wrong direction.
![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)