Jaappleton
First Post
I have an idea, and I just wanted to make sure that it'd work before actually building it. Because if it works, this could be pretty amazing.
Let's start at lv7. My table rolls stats, so let's make the assumption of 18 Dex, 16 Wisdom, 16 Charisma.
Sun Soul 5 / Light Warlock 2
Hex grants 1d6 to all attacks, right?
Radiant Sun Bolt would deal 1d6 + 4 (Dex Mod). But the Light Warlock feature adds +Cha to all Radiant and Fire damage. Radiant Sun Bolt is a "ranged spell attack".
My reading of RSB is that I can fire off one whenever I take the "Attack" action, and that it doesn't require the whole use of an Action to fire one (like most offensive cantrips). So at lv5, I can fire two, and an additional two if I spend a Ki point.
So with Hex, and spending a Ki point, assuming all four bolts hit...
4d6 (RSB) + 4d6 (Hex) + 16 (Dex Mod x4) + 12 (Cha Mod x4) per round. On average, that's 56 Radiant damage per round, isn't it?
Does this work? Am I missing something? Granted, assumptions are being made, like all attacks hitting, but this should work, right?
Let's start at lv7. My table rolls stats, so let's make the assumption of 18 Dex, 16 Wisdom, 16 Charisma.
Sun Soul 5 / Light Warlock 2
Hex grants 1d6 to all attacks, right?
Radiant Sun Bolt would deal 1d6 + 4 (Dex Mod). But the Light Warlock feature adds +Cha to all Radiant and Fire damage. Radiant Sun Bolt is a "ranged spell attack".
My reading of RSB is that I can fire off one whenever I take the "Attack" action, and that it doesn't require the whole use of an Action to fire one (like most offensive cantrips). So at lv5, I can fire two, and an additional two if I spend a Ki point.
So with Hex, and spending a Ki point, assuming all four bolts hit...
4d6 (RSB) + 4d6 (Hex) + 16 (Dex Mod x4) + 12 (Cha Mod x4) per round. On average, that's 56 Radiant damage per round, isn't it?
Does this work? Am I missing something? Granted, assumptions are being made, like all attacks hitting, but this should work, right?