barsoomcore
Unattainable Ideal
I have a page on Barsoom's NPCs right here. Some of the more notable personages:
Collette de Maynard -- accountant, political machinist and general terror of the party. She has no stat block, no abilities, no class levels that I've ever bothered to rate. She's just sneaky, smart and utterly ruthless. The party is terrified of her.
Bai She Zhuan -- sorceress what got turned into a vampire, went mad as a result, but has figured out a way to kill herself that requires the party's help. Vampires are notoriously difficult to kill on Barsoom (sunlight? No problem) but she thinks she knows how -- she just has to kill the party sorcerer to do it. It's okay, though, she'll bring him back. They hope.
Brenner -- this drug smuggler shows up in almost every campaign I run. He's smart and tough and never backs a loser. Sometimes he's a good guy, sometimes not so much -- it depends on the party's reactions.
NPCs are the most critical part of my campaigns. They are what drive the stories that the PCs end up involved in. I always fall in love with my NPCs and end up having to kill them off because I get more interested in them than in the party...
Sigh.
Collette de Maynard -- accountant, political machinist and general terror of the party. She has no stat block, no abilities, no class levels that I've ever bothered to rate. She's just sneaky, smart and utterly ruthless. The party is terrified of her.
Bai She Zhuan -- sorceress what got turned into a vampire, went mad as a result, but has figured out a way to kill herself that requires the party's help. Vampires are notoriously difficult to kill on Barsoom (sunlight? No problem) but she thinks she knows how -- she just has to kill the party sorcerer to do it. It's okay, though, she'll bring him back. They hope.
Brenner -- this drug smuggler shows up in almost every campaign I run. He's smart and tough and never backs a loser. Sometimes he's a good guy, sometimes not so much -- it depends on the party's reactions.
NPCs are the most critical part of my campaigns. They are what drive the stories that the PCs end up involved in. I always fall in love with my NPCs and end up having to kill them off because I get more interested in them than in the party...
Sigh.
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