[SW Saga] The Second K'ril Incursion (OOC) [RE-RECRUITING]

drothgery

First Post
What I'd like to see from people interested in playing (once I've answered any questions you've got) is a proposed class/level breakdown, and a paragraph or two of backstory, like so...

Keda Starwind
Human Female Jedi 6/Scoundrel 2/Jedi Knight 4/Jedi Master 5

Born -- and orphaned -- on Tatooine, she was 'adopted' into a local swoop gang by Lejo Vapasi, a Twi'lek who, like her, was force sensitive and had a gift with computers. When the Jedi Korlan Phet crossed paths with her, somehow he ended up bringing back Keda as his Padawan. Lejo declined to come with her, and it would not be until much later, when Keda was investigating what would prove to be the initial moves of the first K'ril incursion, that Keda and her Padawan Kai Relle would cross paths with him again.

In the end, Keda's friendship proved to mean more to Vapasi than the money and position of power he'd had among the K'ril; his redemption -- and the information he provided the Republic and the Jedi -- proved crucial in finding and defeating Karil Valera and her followers. Her work there earned her a spot on the Jedi Council, though she preferred to work in the field until age caught up with her. Keda is well over one hundred years old, and no longer an active member of the Council, but the occasional 'interesting' mission has been known to draw her out of hiding.
 

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stonegod

Spawn of Khyber/LEB Judge
Tomalor
Ithorian Male Scoundrel 7/Force Adept 1

Tomalor was born to a herd of Ithorians that had been part of the resettling of Telos. He demonstrated a natural knack for mechanics from an early age. In fact, his ability to build and construct things almost seemed supernatural at times. His people thought little of it, and apprenticed him to a Sullustan named Nepu who was known for his driod salvage business.

Nepu was a skilled if not kind master, and Tomalor soon grew in prowess. But, as time went on, more an more unusual things would occur around him. Tomalor would sometimes 'see inside' the machine, or unconsciously call tools from far distances, or similar occurrences. The Jedi had other problems in the Galaxy, so Nepu put it off as some freakish behavior he tried not to think about. But ignoring it did not make it go away.

Things came to ahead a year and a half ago. On a salvage expedition in the far north of Telos, Nepu and Tomalor were beset by Trandoshan raiders. In the middle of the fight, Tomalor lashed out in anger, flinging Nepu's prized astrometric droid with nothing but his mind and crushing another raider with a similar 'trick.' It was too much for Nepu, who immediately threw the Ithorian out.

Tomalor found himself ousted, and confronted with his unusual abilities he was trying to get a grip on. He took his self-made droids and stole the unusual red-colored model they had found in the polar regions, the one marked with the words 'Aitch Cay'. Tomalor set out on his own, trying to understand what was going on.

And that was when the strange ones approached him....

With his new friends help, he found a new attunement with machines, and was able to get Aitch up and running. He made several modifications on the droid, but was never able to get it to its original working order. His new friends were pleased, and seemed particularly enthusiastic about Aitch. However, Tomalar soon found out things about his friends that scared him, and learned of their plans for fully restoring Aitch to a dreadful purpose. Thus, the kindly Ithorian fled while he still could, taking Aitch with him so as not to let it fall into his "friend's" hands.

Notes

Tomalor's done. Fixed a few bugs and made him less of a pilot and more of a techie; can nowfind things either on the black-market or legally. Not really a combat monster unless he uses his force training, which he does when afraid. Aitch is a B2 Series Super Battle Droid as a base and then is heavily customized.

[sblock=Tomalor]Tomalor
Medium Male Ithorian Scoundrel 7/Force Adept 1, CL 8
Destiny (Redemption of Aitch) 4; Force Points 9/10
Init +4; Senses Perception +13
Languages Basic, Binary, Ithorese, Ryl, Sullustese
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Defense Ref 21 (flat-footed 21), Fort 20, Will 28; Force Talisman (Ref), Iron Will
hp 51, Threshold 21
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Speed 6 squares
Melee unarmed +5 (1d4) or
Ranged blaster pistol +5 (3d6 energy)
Base Atk +5, Grp +5
Atk Options Personalized Modifications, Precise Shot, Point Blank Shot
Special Abilities Bellow, Fast Repairs, Personalized Modifications, Telekinetic Savant
Force Powers Known (Use the Force +18): battle strike (2), farseeing, force disarm, force grip (2), force thrust, move object (2), rebuke
–––––––––––––––––––––––––
Abilities Str 10, Dex 10, Con 10, Int 16, Wis 18, Cha 18
Talents Fast Repairs, Force Mechanic, Force Talisman, Personalized Modifications, Telekinetic Savant
Feats Force Sensitivity, Force Training (2), Precise Shot, Point Blank Shot, Skill Focus (Use the Force), Tech Specialist, Weapon Prof (pistols, simple)
Skills Gather Information +13, Knowledge (Bureaucracy, Technology) +12, Mechanics +12, Perception +13, Use Computer +12, Use the Force +18
Possessions comlink (long-range, miniaturized), datapad, fusion lantern, hip holsters, pocket scrambler, power packs (5), power recharger, security kit, tool kit; 595 credits
–––––––––––––––––––––––––
Experience 28,000
–––––––––––––––––––––––––
Age 27
Height 2.3m, Weight 100kg[/sblock][sblock=Aitch Cay]Aitch Cay
Medium droid (4th-degree) nonheroic 6, CL 2
Init +3; Senses Perception +8
Languages Basic, Binary
–––––––––––––––––––––––––
Defense Ref 18 (flat-footed 16), Fort 12, Will 10
hp 21, Threshold 12
Immune droid traits
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Speed 6 squares
Melee unarmed +6 (1d3+2) or
Ranged heavy blaster rifle +6 (3d10) or
Ranged heavy blaster rifle +4 (4d10) with Rapid Shot
Base Atk +4, Grp +6
Atk Options autofire (heavy blaster rifle), Rapid Shot, Precise Shot, Point Blank Shot
–––––––––––––––––––––––––
Abilities Str 14, Dex 15, Con --, Int 10, Wis 11, Cha 7
Feats Armor Proficiency (light), Rapid Shot, Toughness, Precise Shot, Point Blank Shot, Weapon Proficiency (heavy weapons, rifles)
Skills Perception +8
Systems walking locomotion, 2 hand appendages, heuristic processor, integrated comlink, locked access, vocabulator, plasteel shell (+2 armor)
Possessions heavy blaster rifle
Cost 3300 base + 2250 (heuristic processor in trade for remote receiver, backup processor, and synchronized fire circuits) + 55 (locked access) + 1000 (Enhanced Dexterity) + 1300 (swap for heavy blaster rifle) + 2225 (swap for quadanium plating) + 1000 (Protective Armor)
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James Heard

Explorer
Jesek Pal
Human Male Jedi 7/Jedi Knight 1

The restoration of Telos IV never went quite as smoothly as the Republic wished, but despite trade disputes with the Hutts and the continual corporate politics of Czerka a Jedi academy was eventually re-established on the planet by the Jedi Historian Atris in her frozen stronghold in the north. While the Jedi academy of Telos was well-known, it was much more restrictive and strict in its discipline than some others. It was also firmly entrenched in the politics of the planet by necessity, a fact which did not go unnoticed by the Jedi Council. Still, it was well known as a school of Jedi learning famous for producing fierce fighters thanks to its integration of many Echani combat forms.

Jesek Pal was the son of wealthy Czerka officials seeking to place their child within the newly reforming Jedi order. Somewhat to the amazement of all, he showed plenty of the aptitude and character to become a Jedi. Unfortunately for Jesek that aptitude failed to translate into a successful padawan training, and only long consultations and fears of releasing the boy half-trained proved sufficient to finally finish his training. Jesek's former Master, Atrem Qel'Drama, sent continual warnings to the Council of his padawan's reckless and undisciplined behavior but nearly all missives were apparently ignored. After Atrem's disappearance investigating Nelori ruins on the Core world of Voon, Jesek was promoted to the rank of Jedi Knight.

Since finishing his padawan training, Jesek has had very little time for the Jedi. Spending much of his time working closely with the Republic Navy and traveling the galaxy, even on the rare occasions when Jesek has found himself working with other Force users he's felt quite distant from them. Jesek has seemed to dedicate himself further and further into the singular pursuit of his lightsaber training, which even he recognizes as a dangerous and ill-advised path. Rather than answer the many council invitations that have been sent to him or take on a padawan, he has instead immersed himself in his work with the military and various dangerous past times.

As the years pass, Jesek worries more and more about his legacy. He understands fully that he's a failure as a Jedi Knight, and that it's only a matter of time before the Jedi Council catches up with him. Allowing his military companions to lead him, Jesek carouses in a most undignified manner for a Jedi. Instead of the customary aloofness and sobriety of the Jedi, Jesek can often be found deeply in his cups or wailing songs with companions who would be horrified to find out that he was a Jedi Knight.

For appearances Jesek is very pale, with the stark white hair and pale-as-tears gray eyes of many Echani descended Jedi in the Telos system. Kept close-cropped in the back to easily fit inside life support helmets if need be, his bangs are somewhat longer and brush his eyes. Jesek eschews wearing customary Jedi robes of any sort for the most part, often favoring Republic Navy undress uniforms that have been specially tailored to allow for the range of motion needful in his beloved Atura style of lightsaber combat.

[sblock=Jesek Pal]
Jesek Pal
Medium Male Human Jedi 7/Jedi Knight 1
Destiny 4 (Destruction); Force Points 10
Init +13; Senses Perception +2
Languages Basic, Ithorese
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Defense Ref 25/27 (fight defensively 30/32, flat-footed 21), Fort 21 (22 w/flight suit), Will 23
hp 82, Threshold 21
–––––––––––––––––––––––––
Speed 6 squares
Base Attack Bonus +8, Grp +8
Melee +14 Lightsaber 2H (2d8+14)
Melee +14 Lightsaber 1H (2d8+10)
Ranged +7 Blaster Pistol (2d6+4)
Atk Options Acrobatic Strike, Lightsaber Defense +2
SQ Elusive Target
Force Powers Known (Use the Force +10): None
–––––––––––––––––––––––––
Abilities Str 10 Dex 18 Con 10 Int 14 Wis 15 Cha 12
Talents Weapon Specialization (lightsabers), Elusive Target, Lightsaber Defense +2, Atura Style
Feats Weapon Proficiency (Simple, lightsabers), Force Sensitivity, Weapon Focus (lightsabers), Weapon Finesse, Acrobatic Strike, Quick Draw, Skill Focus (Pilot), Vehicular Combat
Skills Acrobatics +13, Initiative +13, Knowledge (Tactics) +11, Pilot +18, Use the Force +10
Possessions lightsaber (self-built), blaster pistol (licensed), long-range wrist comlink (encrypted, video capable), flight suit, electrobinoculars, aquata breather, concealed wrist holster for lightsaber, hip holster for blaster, utility belt (6,775 CR)
–––––––––––––––––––––––––
Experience 28,000
–––––––––––––––––––––––––
Age 26
Height 1.45m, Weight 61.2kg
Hair White, Eyes Pale Gray
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Shayuri

First Post
Kacela Nejis
Human Jedi 7 / Jedi Knight 1

A native of Dantooine, Kacela was bound for Jedi training nearly from her birth. Despite her small build and somewhat frail physique, her power in the Force was strong enough to take her far within the Order. Early on, Kacela wrestled with her feelings of fear though, and nearly was expelled from training. Her fear was of the Force itself, and the incredible powers it could give. In particular, that power when used for evil and destruction. The lessons learned from the Sith Wars, where the Jedi Order was twice nearly exterminated, and whole planets razed to ashes or shorn of life...they were hard for her. She did face her fears at last though, and conquered them by choosing the path of a Jedi Sentinel...becoming a bulwark against the Dark Side of the Force and its users.

She accompanied her master on long treks through the known galaxy, following leads, rumors and sometimes even mere legends, to discover Sith caches and holocrons...either to be destroyed, or returned to the Jedi Council for safekeeping. Occasionally they would be called on to find practicers of dark side techniques...few and far between, but a few Sith had escaped the devastation of their order and settled in isolated places. There they festered like sores, spreading their teachings. Kacela and her master eradicated more than one such nest before she gained her own Knighthood.

Kacela is aware of the danger in her position...how easy it is for those who hunt monsters to become what they oppose. Her shield is the Code, to which she adheres rigorously. Even so, it is at times a struggle to do her duty with a heart clear of hatred and fear...and she has taken some time to meditate following her Knighting. Now, refreshed from her sabbatical, she is prepared to accept a new assignment.
 
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drothgery

First Post
Voda Vosa said:
Will you allow a force user Neti? The thought of a Brain in a flask came through my mind but... its very weird....

Since I have no idea what a Neti is, and I posted this yesterday ...

drothgery said:
I'm going to nix any race other than those in the core rulebook or web enhancements right now, because I don't have the old Ultimate Alien Anthology, and the best online stat translation I know of refers directly back to that.

Exception: Any 'near-human' can be played using human stats.

... I'm going to say no.

Just as an FYI, this is not intended to be an all-Force-user game. It's okay to post a non-Force Sensitive concept.
 

Paper_Bard

First Post
My character.

Kurden Vaas
Male Echani (Human) Soldier 7/Martial Artist

Kurden was born offplanet while his mother was fleeing her homeplanet after being raped by his father. A noblewoman by birth, she had been disowned by her parents when they found out she was with child. They could not afford such embarressment and forced her out of the home. Desperate, she used what money she had to buy passage to courescant. She figured she could live there and give the child up for adoption.
The one thing that Kurden's mother had remembered about the man who had raped her was his strange, violet eyes. When she found her son was born with those same haunting eyes, she became hysterical. Suffering from post pardom, she tried to kill her baby. Luckily, the nurses who delivered the baby were able to save him from her, and she was confined to her quarters while a whet nurse took care of the baby.
He was eventually given up for adoption and raised by an Echani couple. As he grew older, he grew interested in the martial styles of his people. He quickly excelled at it, and by the time he was an adult, he was the raining champ in his city.
Several years later, he was confronted by Jedi for some sort of mission. They told him his skills would be valuable and that they would pay him well. Kurden agreed, as he was hoping to try out his skills against real foes.

OOC: This is of course assuming you will allow me to use the PrC.
 


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