How'd They Do That?
All right, fun facts that are only fun for me. Rewind a bit to the confrontation with the Sculptor in the lair beneath the Lord Mayor's mansion. As I mentioned in passing the place was full of statues, people turned to stone by the beholder. It didn't get much attention in the recap because it didn't make much impression on my players. They briefly considered returning some of the petrified adventures to life solely for the purpose of killing them and taking their stuff. Since it truly is a neutrally aligned party, and not an evilly aligned one they didn't go through with it, but without a good character in the bunch no one suggested saving all those poor saps for purely altruistic reasons.
I was pretty confident that the party wasn't going to go crazy with the stone to flesh spells, but I couldn't be absolutely sure. So I felt the need to have some idea of who all those people were, but didn't want to spend a lot of time on it. So I decided that they would all be versions of characters from games I had played or DMed. I jotted down a list of names and a few details so I'd have someplace to start if I needed honest to goodness D&D 3.5 stats for anyone. Just for kicks, here is the list:
From the very first campaign I ran, back in my 'red box' D&D days:
From a one-on-one campaign I ran for a friend of mine in junior high. The most memorable event of a the campaign was a romp through X2: Castle Amber.
Yet another short lived campaign set in the Known World's (or should I say Mystara's) Serraine, the Flying City. I'm afraid I don't remember the names and would have had to scramble if the PCs actually ended up talking to these folks.
A campaign I ran in college using the Rules Cyclopedia, this one also spent most of the campaign in Castle Amber.
From a D&D 3.0 Forgotten Realms campaign that ended too soon, "The Beacon Covenant."
From the much loved Against the Elves campaign.
And finally, gone but not forgotten characters from The Knights of Ill Fortune. It looks like by the time I got this far down the list I stopped trying to come up with classes and levels.
And finally, the last of the adventurers turned statues.
All right, fun facts that are only fun for me. Rewind a bit to the confrontation with the Sculptor in the lair beneath the Lord Mayor's mansion. As I mentioned in passing the place was full of statues, people turned to stone by the beholder. It didn't get much attention in the recap because it didn't make much impression on my players. They briefly considered returning some of the petrified adventures to life solely for the purpose of killing them and taking their stuff. Since it truly is a neutrally aligned party, and not an evilly aligned one they didn't go through with it, but without a good character in the bunch no one suggested saving all those poor saps for purely altruistic reasons.
I was pretty confident that the party wasn't going to go crazy with the stone to flesh spells, but I couldn't be absolutely sure. So I felt the need to have some idea of who all those people were, but didn't want to spend a lot of time on it. So I decided that they would all be versions of characters from games I had played or DMed. I jotted down a list of names and a few details so I'd have someplace to start if I needed honest to goodness D&D 3.5 stats for anyone. Just for kicks, here is the list:
From the very first campaign I ran, back in my 'red box' D&D days:
- Hawk Falconside (CG human Ftr 7/ Holy Liberator 5) - My brother's first character.
- Sparrow Falconside (CG human Sor 10) - Hawk's sister and cohort, in 3.5 terms.
- Kira (N halfling Rog 3/ Ftr 2/ Drd 7) - My sister's first character.
- Flynn (N human Rog 12)
- Garth (CN human Wiz 12)
From a one-on-one campaign I ran for a friend of mine in junior high. The most memorable event of a the campaign was a romp through X2: Castle Amber.
- Rax (NG half-elf Wiz 5)
- Subatai (N human Rog 3/ Rgr 2)
Yet another short lived campaign set in the Known World's (or should I say Mystara's) Serraine, the Flying City. I'm afraid I don't remember the names and would have had to scramble if the PCs actually ended up talking to these folks.
- (NG tauric elf pegasus Ftr 1/ Wiz 1) - A pegataur, an elf/ pegasus centaur-like creature.
- (CG halfling Rog 2) - Originally a wood drake, a faerie creature who transformed between halfling, elf, and dragonlike forms.
A campaign I ran in college using the Rules Cyclopedia, this one also spent most of the campaign in Castle Amber.
- Tsien (LN human Mnk 5)
- Tristan (NG elf Ftr 5) - Poor Tristan started his life as a human, but was killed by the Beast of Averoigne and reincarnated as an elf toward the end of the campaign. Comically under those rules it meant he came back to life with potent spellcasting abilities.
- (CN elf rogue 5) - Another wood drake with a forgotten name, she was a compromise with a player whose original position was that she would only join the group if allowed to play a demon.
From a D&D 3.0 Forgotten Realms campaign that ended too soon, "The Beacon Covenant."
- Hern (N human Rgr 1/ Drd 4) My first 3.0 character. Yahoo! I'm too lazy to dig up my campaign notes, so he's the only one that gets a name.
- elf Ftr 4/ Wiz 1
- half-elf Brd 5
- half-hobgoblin (don't ask) Clr 5
From the much loved Against the Elves campaign.
- Thar (NE goblin Clr 9 of Aster) - Originally a cleric of Maglibyuet, but different game, different pantheon. What are you going to do?
- Rhuun (NE goblin Rog 3/ Ftr 4)
- Moroku (CE orc Sor 9)
- Atarax (CE goblin Brd 9)
- Kriggle (LE kobold Pal 7) It made sense in Against the Elves, but I'm glad I never had to explain Kriggle in the context of Swashbuckling in Freeport.
- Kriggle's loyal riding lizard.
And finally, gone but not forgotten characters from The Knights of Ill Fortune. It looks like by the time I got this far down the list I stopped trying to come up with classes and levels.
- Shinobi Killfist (CN half-orc Rog 1)
- Thror Greedybastard (LN dwarf Clr 1 of Maal) Knights of Ill Fortune used the same pantheon as Swashbuckling in Freeport! I'm saved!
- Throgdizar Thickskin(CN half-orc Brb 1)
- Gwa~ yah, whatever (LG elf Pal 1)
- Kid Presentable
- Geese Fly South In Winter
- Aeieielieilo
- Throgdigar the half-orc cleric
- Stumpy the dwarf wizard
- Featherkill
- Cedric
- Duh, the gnome farmer (gnome commoner 5)
- Kale, Agent of the Empire
- Throgdazurg, Brain Splasher of Clan Throg (CN half-orc Brb 2/ psychic warrior 3)
- Amid
- Kale, Agent of the Empire
- Evand Stoneheart
And finally, the last of the adventurers turned statues.
- Plumbob, the garden gnome (NG gnome Wiz 2) - Poor Plumbob isn't a re purposed character, I just thought that the idea of a gnome wizard in a pointy hat who was turned to stone while under the effects of a reduce person spell was funny. Apparently I was right. Sully put him in her handy haversack and plans to use him as a doorstop or something. Why is he named Plumbob, you ask? Some time ago my wife and I decided that all gnomes should be named after objects. I don't know why.
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