The Story of Bronson, Undead Lovin' Cleric
Bronson grew up on Haven, an island in the Sea of Dawn between the territories of the Empires of Thonia and Atlantis. Haven has been a protectorate of the Thonian Empire for generations. The imperial governor, Severen Navalant, rules the island from Cauldron, a large town built within the rim of a dormant volcano. Cauldron lies in the mountainous region at the northern end of the island. The interior of the island is covered with jungles and rainforests, which gives way around the coast to a broad plain where the rich, dark soil supports a productive farming community.
Bronson’s family is quite wealthy, owning several mines in the mountains surrounding Cauldron. Being the fourth son and unlikely to inherit, Bronson chose to become a cleric. His parents were quite proud to have a son going into the priesthood and expected him to join the Court of Maal, the most prominent temple in Cauldron. In Cauldron, as in many outposts of the empire, the Court functions as a law enforcement and judicial system for the community as well as attending to their spiritual needs.
Bronson, however, chose to join Maal’s primary competition in Cauldron, the Temple of Aster. The followers of Aster, with more concern for fairness and personal freedom than for the letter of the law, often find themselves in opposition to the rigid followers of Maal. The churches also clash over the status of undead, whom Aster considers to be creatures worthy of protection and spiritual care, while Maal considers to be abominations to the natural order. The presence of a small group of undead in powerful positions within the temple of Aster in Cauldron provides a constant source of conflict between the temple and the Court of Maal.
Bronson became fascinated with the undead while studying under two undead clerics of the temple, a vampire named Iverson, and a ghostly cleric named Calmus Vel. He came to believe that he was called to minister to the spiritual needs of undead creatures and began speaking out against the poor treatment he believed they received in Cauldron.
Upon completion of his studies, the High Priestess of the temple, a woman named Embril Aloustinai, strongly encouraged Bronson to leave Cauldron to take the message of Aster to other communities. Bronson accepted this charge and soon hit on the idea of traveling to Freeport, a rough and tumble city-state known for its acceptance of a wide array of faiths. A week later he signed onto the crew of a merchant vessel sailing for the capital of the Empire. By the time he reached The City, Bronson was an able sailor, and was easily able to join the crew of the Albers and begin the last leg of his journey to Freeport. On board the Albers, Aster realized how much he enjoyed the life of the sailor, especially the opportunity to meet and mix with people from all walks of life.
Bronson is a zealot who, at least so far, is unconcerned with his material well-being. He makes all choices in the light of how they will help or hinder his mission. He is very friendly and out-going, but his single-minded obsession with the undead prevents him from forming too many close friendships.
Bronson grew up on Haven, an island in the Sea of Dawn between the territories of the Empires of Thonia and Atlantis. Haven has been a protectorate of the Thonian Empire for generations. The imperial governor, Severen Navalant, rules the island from Cauldron, a large town built within the rim of a dormant volcano. Cauldron lies in the mountainous region at the northern end of the island. The interior of the island is covered with jungles and rainforests, which gives way around the coast to a broad plain where the rich, dark soil supports a productive farming community.
Bronson’s family is quite wealthy, owning several mines in the mountains surrounding Cauldron. Being the fourth son and unlikely to inherit, Bronson chose to become a cleric. His parents were quite proud to have a son going into the priesthood and expected him to join the Court of Maal, the most prominent temple in Cauldron. In Cauldron, as in many outposts of the empire, the Court functions as a law enforcement and judicial system for the community as well as attending to their spiritual needs.
Bronson, however, chose to join Maal’s primary competition in Cauldron, the Temple of Aster. The followers of Aster, with more concern for fairness and personal freedom than for the letter of the law, often find themselves in opposition to the rigid followers of Maal. The churches also clash over the status of undead, whom Aster considers to be creatures worthy of protection and spiritual care, while Maal considers to be abominations to the natural order. The presence of a small group of undead in powerful positions within the temple of Aster in Cauldron provides a constant source of conflict between the temple and the Court of Maal.
Bronson became fascinated with the undead while studying under two undead clerics of the temple, a vampire named Iverson, and a ghostly cleric named Calmus Vel. He came to believe that he was called to minister to the spiritual needs of undead creatures and began speaking out against the poor treatment he believed they received in Cauldron.
Upon completion of his studies, the High Priestess of the temple, a woman named Embril Aloustinai, strongly encouraged Bronson to leave Cauldron to take the message of Aster to other communities. Bronson accepted this charge and soon hit on the idea of traveling to Freeport, a rough and tumble city-state known for its acceptance of a wide array of faiths. A week later he signed onto the crew of a merchant vessel sailing for the capital of the Empire. By the time he reached The City, Bronson was an able sailor, and was easily able to join the crew of the Albers and begin the last leg of his journey to Freeport. On board the Albers, Aster realized how much he enjoyed the life of the sailor, especially the opportunity to meet and mix with people from all walks of life.
Bronson is a zealot who, at least so far, is unconcerned with his material well-being. He makes all choices in the light of how they will help or hinder his mission. He is very friendly and out-going, but his single-minded obsession with the undead prevents him from forming too many close friendships.