ooc: OOoookay, my core rulebook has disappeared. I believe the Droidekas are just outside the 6 square range, so they should be fine (according to this last map). Z3r0 is on the other side of a wall, so he's good also (and I don't believe Z3r0 went this round; I'll assume you've moved around the wall and up to the top-right corner (about where the Droideka start dot is), and you can act this round).
EDIT which means I can't roll the actual die rolls for the SBDs or the Droidekas. I believe the Droidekas had a +13, while the SBDs had a +8 for their rolls. The clone troopers I'm not sure about either, though I'm sure they're also +8. I'll roll those results, and the 3d8 damage that way. Please correct this ooc for me if I'm wrong about the numbers; and I'll need help with defense scores; I don't want to delay much longer for you folks.
ALSO: I'm going to just use standard Clone stats, giving you guys first choice on what they do round-by-round (after this one), if you have any ideas. Ditto the Jedi NPC; standard stats for him.
IC: The clones fire repeatedly at the Droideka , feeling that their combined attacks might do something against those shields. If nothing else, they could draw their fire away from the Jedi and the other special ops of the team.
Come on, lads, no one wants to live forever! Give these clankahs hell!!! on of them yells, as the group falls back and spreads out while firing.
1d20+8=15, 3d8=15, 1d20+8=10, 3d8=12, 1d20+8=14, 3d8=8, 1d20+8=25, 3d8=11, 1d20+8=10, 3d8=18, 1d20+8=19, 3d8=13, 1d20+8=19, 3d8=17, 1d20+8=10, 3d8=7, 1d20+8=25, 3d8=18, 1d20+8=9, 3d8=12
The remaining SBDs move forward, spreading out to angle themselves so they can fire on the clones. One of them doesn't move forward, instead taking a minute to radio in their situation and a report on the troops as it has seen them.
1d20+8=15, 3d8=20, 1d20+8=20, 3d8=14, 1d20+8=16, 3d8=20
The Droidekas roll forward, cris-cross from each other, this time moving beyond the wall to get a clear shot at all the targets they can. However, one of them rolls past Sonja, close enough to allow her a single, opportunity attack upon it. When finished their roll, they clamp down and raise their shields once more, picking their targets and shooting. The one on the right shoots at one of the clones on the left; the one on the left shoots at Sonja (the biggest threat so far as they can see).
1d20+13=23, 3d8=17, 1d20+13=21, 3d8=11
After they move, Chase senses it is time for him to do something.
ooc: if you kill it with the AoO, ignore the attack on the clone. I don't believe taking an AoO will affect your Deflect roll, but I can't look that up right now.
Initiative:
Droidekas
Chase <<YOU'RE UP!
Sonja
Z3r0
Glipala
Super Battle Droids
Clones