This blog post got me hyped! Everything in here looks awesome, especially the formatting of the spells, which is very nostalgic for me as a 4e fan.
Yea, just read those comments. Looks like component will be more of a hook to hang class distinctions on, then (like the bard with the violin example). Makes sense.
They’ve already been shown to work this way in the glass cannon podcast. Each component takes one action to perform, which is the reason different spells cost different numbers of actions. Even in the article, the heal spell lists it’s effects (which we know to cost 1, 2, and 3 actions respectively) by the components required to cast them.
Then it would be just like Warhammer... well the limb chopping part. Warhammer has peg-legs though!
I like this in general. I am just slightly worried about how non-casters are supposed to keep up when even cantrips level up.
I liked the bit about Material, Mental, Spiritual, and Vital spell lists in the comments on the blog.