Disadvantage comes up a lot in our games due to frightened and poisioned conditions.I do not play a lot of 5e, but from my experience, advantage/disadvantage (ad/dis) do not come up very often unless a class ability creates or requires it.
I would think that this puts a premium on the ability to gain advantage from inspiration, but like other ENworlders, I haven't seen Inspiration used much, either.
Given that ad/dis were supposed to replace the maze of modifiers from 3e (and 4?) I would expect the majority of battles, if not non-combat checks, would have one or both applying to many of the rolls. . . and Inspiration would be a welcome benefit in the Disadvantaged situations.
Does Inspiration go unnoticed in your games because there's not enough Disadvantage? And using our crystal ball, does WotC want to avoid giving out too much Inspiration (in 1D&D) because it's a bonus (5 points in their view) and that much of a bonus shakes up the balance of bounded accuracy?
The only problem I have with that is in calling it "Inspiration". I don't think it's very inspiring to fail. However, if you call it "resolve" (as in, "I resolve to do better this time!")
Well, then I think it would be awesome.
Learning from mistakes, yes, but I think you could only very rarely describe that as being "inspired" by the mistake. I agree that nat20's are good enough on their own. 1s would be better for the game, both to help end a failure-spiral, and because 20's are already good enough.Whatever works. But I think a nat 20 is already rewarded with a crit - but having the resolve to do better (or being inspired by the mistake you just made - people learn from mistakes all the time! - well, ideally ) after a Nat 1 works better and makes more sense to me.
It's only awarded with a crit on attacks, not on checks and saves. And crits have been toned down in the playtest.Whatever works. But I think a nat 20 is already rewarded with a crit - but having the resolve to do better (or being inspired by the mistake you just made - people learn from mistakes all the time! - well, ideally ) after a Nat 1 works better and makes more sense to me.
I hope not. I don’t want to be excited to roll a one. It should be painful and disappointing to me. Always happy to add more excitement to rolling a 20 however.I hope they switch this to whenever you roll a Natural '1' instead.
I hope not. I don’t want to be excited to roll a one. It should be painful and disappointing to me. Always happy to add more excitement to rolling a 20 however.
I don’t want a consolation, I thought I made that clearIt is more like a consolation than something to be excited about. There is already plenty to be excited about regarding a Nat 20.