Black Flag Tales of the Valiant Alpha Release is out.

mamba

Legend
My understanding that C7d20 was mostly going to be a DM's toolkit
they are skipping the MM, but they will have a DMG and PHB

C7d20 will launch later this year with two core rulebooks: the Player’s Guide, and the Gamemaster’s Guide.

The C7d20 Players Guide will provide the core rules for playing the game and making characters, including six brand new Classes, eight Species, Lifepath character creation, the core rules for playing the game, Talents, Equipment, dozens of new spells, and a collection of downtime activities.”
 

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Parmandur

Book-Friend
I think Kobold Press has been placed in a difficult position by the adjustments Wizards has made in their design goals regarding the '24 D&D books. Six months ago it appeared Wizards was making significant changes to 5e by adjusting, removing, or adding quite a few rules. Kobold Press announced during this time that Black Flag would be the ruleset to keep 2014 5e alive. Then Wizards scrapped many significant changes because they feared straying too far from 5e 2014 would invalidate their entire 5e catalog. Now it appears the current Wizards playtest walks back many of those changes and is much closer to 2014 D&D than ToV.
Kobold Press has some interesting decisions to make with ToV now. Do they stay true to their earlier intention of carrying on 5e for future players or do they dig in and start minimizing the SRD content even if it makes ToV less compatible than D&D '24? They already committed to using mostly SRD content in their game, but Wizards gets to use all the IP in the D&D '24 books. It is basically impossible for KP to make a more compatible 5e version if WotC stays the course. However, who knows if WotC will adjust their design goals back to making significant changes in the future.
I hope KP leans in to making ToV their own interpretation of 5e. This needs to be their game-not Wizards'. Kobold Press should present a product gives Midgard it's own base system. Heroes should cast different spells and use different abilities. I love seeing new feats and subclasses in the playtest and would prefer to see new spells and monsters in the future. Bring as much Tome of Beasts, Tome of Heroes, and Deep Magic as you can fit into the game to make Midgard it's own world.
Well, WotC didn't so much make adjustments as they did go down the path they said they would from the start. Just it took 5 or 6 playtests before people realized the UA process was working the same way it hadms for a decade, and backwards compatibility was a deadly serious goal for WotC.

Kobold Press seemed to assume asat as a couple months ago that OneD&D was a cover for a full-on 6E, so yeah, they have some repositioning to do.
 

Parmandur

Book-Friend
well, they cannot just reprint 5e and 2024 is already as conservative as can be, so… you should find your niche somewhere, esp now that the OGL thing ended up going the other direction, just being ‘open’ is not enough

Not saying it has to be this niche, but you need some kind of differentiator, ‘5e but not from WotC’ feels somewhat lacking as a pitch
Yeah, it's a tough spot. They layered on the "this will be backwards compatible, unlike OneD&D...and now that's not so much the case.
 







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