I can't find it now. it is certainly possible I misinterpreted something. Mostly I was curious if ToV referenced any SRDs/works besides the 5.1 SRD in CC.Can you point it out?
I can't find it now. it is certainly possible I misinterpreted something. Mostly I was curious if ToV referenced any SRDs/works besides the 5.1 SRD in CC.Can you point it out?
I can't find it now. it is certainly possible I misinterpreted something. Mostly I was curious if ToV referenced any SRDs/works besides the 5.1 SRD in CC.
Looks like they don't. Paladins don't get rituals unless you take the Ritual Caster talent.I had a question that I think got lost up-thread - Does the Paladin get the Find Steed Ritual? Because it doesn't seem like they do, yet Cleric, Druid, and even eventually Ranger can get it.
So yes, Talents are a different way of doing Feats.. and that means that TotV characters end up getting extra stat boosts alongside talents, if they so choose.Talents. Feats. Something that hasn't come up yet!
The "Only 75 feats, not nearly enough" 5eRevised thread made me think about how TotV has changed something important.
When a character gets an Improvement, they either get the usual +1+1/+2 OR a +1 and a Talent.
Talents are restricted by class. They appear to be very similar or the same as 5e feats.
So characters will ALWAYS get a +1 in addition to a feat? Seems like a big boost.
The talents are sort of gated by character options that grant access, mainly class?
It's even funnier since one of the art pieces shows them on a mount.....Looks like they don't. Paladins don't get rituals unless you take the Ritual Caster talent.
I had a question that I think got lost up-thread - Does the Paladin get the Find Steed Ritual? Because it doesn't seem like they do, yet Cleric, Druid, and even eventually Ranger can get it.
Well, no one said a paladin can't still ride a horse!It's even funnier since one of the art pieces shows them on a mount.....