This came up last session, and is still unresolved...
Our Sorcerer casted false life on himself, gaining 14 temporary hit points. He tried again to cast it, but the DM said that the spell says you can only get a maximum of 1d10 + 10; you can't cast it and gain another. Is this correct? Could you stack two false life spells???
He then summoned a hound arcon, and the arcon casted aid on him. Our DM said that he already has temporary hit points. We were all amazed and never considered it before. Do temporary hitpoints stack?
If anyone knows of a good logical explanation either way, please post.
If anyone can find an official ruling in a published book, please post which one and the page number.
Thanks for all the help in advance!
Our Sorcerer casted false life on himself, gaining 14 temporary hit points. He tried again to cast it, but the DM said that the spell says you can only get a maximum of 1d10 + 10; you can't cast it and gain another. Is this correct? Could you stack two false life spells???
He then summoned a hound arcon, and the arcon casted aid on him. Our DM said that he already has temporary hit points. We were all amazed and never considered it before. Do temporary hitpoints stack?
If anyone knows of a good logical explanation either way, please post.
If anyone can find an official ruling in a published book, please post which one and the page number.
Thanks for all the help in advance!