Rae ArdGaoth
Explorer
ROUND 2
Jamilee heads east, out of the cloud. (25' move E) She can see the Fiddler, drifting upwards, playing his maddening melody. She grins her crooked grin as she gets him in her sights and lets loose with an arrow. Surprised, the Fiddler does a spin in the air, just in time to dodge the projectile. (16 misses)
Karl, dancing uncontrollably, cannot stop the creeping vines from crawling up his legs and constricting him, pulling him against the ground. Now he jerks violently, the music compelling him to move, the vines forcing him to stay put. (Reflex save failed.)
Reis suffers a similar fate, though his limbs still respond to his own mind. (Reflex save failed.)
Steadfast Tibard again manages to come out on top, trampling the vines. Somehow, his stout legs seem to slow the vines just enough that he can keep above them, with his own little dance. He is unaffected. (Reflex save passed.)
Reis, Christopher, and Tibard... (actions please)
ROUND 2
Jamilee heads east, out of the cloud. (25' move E) She can see the Fiddler, drifting upwards, playing his maddening melody. She grins her crooked grin as she gets him in her sights and lets loose with an arrow. Surprised, the Fiddler does a spin in the air, just in time to dodge the projectile. (16 misses)
Karl, dancing uncontrollably, cannot stop the creeping vines from crawling up his legs and constricting him, pulling him against the ground. Now he jerks violently, the music compelling him to move, the vines forcing him to stay put. (Reflex save failed.)
Reis suffers a similar fate, though his limbs still respond to his own mind. (Reflex save failed.)
Steadfast Tibard again manages to come out on top, trampling the vines. Somehow, his stout legs seem to slow the vines just enough that he can keep above them, with his own little dance. He is unaffected. (Reflex save passed.)
Reis, Christopher, and Tibard... (actions please)
ROUND 2
Code:
[b]Initiative:[/b]
[i]Fiddler [/i][color=green][2/2 HP][/color] (flying up-east, 45' up, shaken)
[i]Dancer [/i][color=green][2/2 HP][/color] (flying west, ~120' north (grid coord.: F-1), 200' up)
[i]Third [/i][color=green][2/2 HP][/color] (flying up, 80' up)
[i]Christopher [/i][color=green][4/4 HP][/color] (cloudblind, weak)
[i]Tibard [/i][color=green][11/11 HP][/color] (40' up) **YOUR TURN**
[i]Reis [/i][color=green][11/16 HP][/color] (blind, 40' up, entangled)
[i]Jamilee [/i][color=green][9/15 HP][/color]
[i]Karl [/i][color=green][15/15 HP][/color] (dancing, blind, entangled, 40' up)
Code:
[b]Conditions and Effects[/b]
[url=http://www.d20srd.org/srd/spells/irresistibleDance.htm]Dancing[/url]: Karl (-4 AC, -10 Reflex Save, no shield AC, ends the day the music dies)
Blind: Karl, Reis (ends on Dancer's count in round 3)
Weak (-4 Dex & Str): Christopher (ends 5 rounds after leaving the cloud)
Cloudblind: Chris, Jamilee (ends upon leaving the cloud)
Cloud: Dissipates on Third's count in round 5
Shaken: Fiddler (-2 penalty on attack rolls, saving throws, skill checks, and ability checks)
[url=http://www.d20srd.org/srd/spells/entangle.htm]Entangled[/url]: [url=http://www.d20srd.org/srd/conditionSummary.htm#entangled]entangled[/url], DC 20 Str or Escape Artist breaks
Code:
Legend:
* Ja - Jamilee
* K - Karl
* R - Reis
* T - Tibard
* C - Christopher
* D - Dancer
* F - Fiddler
* Th - Third
* Road/Grass - (normal movement)
* Shadowy Grass - dense brush (half movement)
* Green translucence (atop the tower) - entangle effect (half movement)
* Gray translucence - smoke effect