jester47
First Post
The campaign that the story hour comes from takes place in the Forgotten Realms, specifically in and around Everlund. Though the location might change, Everlund and the Savage North are the "mainstage" of the campaign. For those concerned about spoilers, I will state that the initial modules covered in the summary are The Sunless Citadel and Tomb of Abysthor. Long time players will recognise Bargle and his goblin, and may recognise other very D&D sites, persons, events and things.
Keep in mind that my world is made of my take on the Forgotten Realms, Greyhawk and Wilderlands. While the mainstage is in the Savage North of the realms, the players can find themselves in the Flanaess or the City State of the Invincible Overlord. The only canon that I follow are those in the gaming books as printed for 3rd ed and even that may not be true. I use all three of these worlds, love swords and sorcery, and grew up on First Edition and the Basic/Expert Sets so expect anything. I will try to update every 2 weeks with a new short episode.
The first story post is not the standard format of the story hour but a summary I wrote to get players and readers up to speed on the events of the campaign. All the posts afterwards will be less summary and more story.
Also I would encourage you to visit often as bits I have forgotten will appear in the summary as I remember them. I have most of them here, but I am still remembering to add some so check back until I state here that I will not be updating the summary.
Please, sit back, have a read, and enjoy the story...
The Cast of Colorful Characters:
Heinrich – Known as a brilliant tactician what he lacks in brawn he makes up for in smarts. Carries a great sword as tall as he is, and wears flamboyant dress messed up by dirt. His flamboyant manner of dress makes sense because he is from Amn, the Land of Flamboyant Soldiery. A former mercenary who has traveled north in the pursuit of wealth and an “ass kicking good time!”
Delain – Armed with katana and wakizashi, Delain is a sneaky ranger type. He travels from town to town as few put up with his laid back easy going attitude towards life. That and the skin color that comes with being half-drow. When challened about his "attitude" he stands to his full height of 5ft 7in and reminds people that “Drow fight all the time. The purpose of the drow is to flip out and kill people.” This tends to make all but the toughest troublemaker back down. Delain as a real big chip on his shoulder about people mistaking him for a certain Drizzt Do'Urden. “Cheer up angsty, you're only half Drizzt!” – Heinrich.
Lynneth Starreaver - 5ft tall. Often seen over in the corner. Sarcastic Wizard, Goal is spell acquisition. Tries not to look like a wizard. She has plans to study in Silverymoon. She is adventuring to gain some spells and help pay for her education. She is often found going from place to place with very large books that dwarf her diminutive frame.
Morcon- Cleric of Kelemvor, who belongs to the order of the Gauntlet, a division of Kelemvor’s faith whose duty it is to hunt the undead. Somewhat taciturn, many would call him “a real dick.” However he kicks ass in a fight and holds his own against the undead quite well.
Sol- Hired by Kalista the high-class Thayan prostitute as a bodyguard, it turns out that Sol is quite the slayer. Recognized by his great axe and a heavy flail, he is usually found hanging out in taverns and inns out in Everlund. Thug? Mercenary? The less known the better…
Kalista – Companion, Callgirl, Society Woman, Hooker, Prostitute, Operative. All of these yet none of them describe this mysterious (yet prissy and very girly) woman. Kalista was raised in Thay but has been living in the Enclave of Everlund for several years. At first glance one would simply take her for a Tall. 5’10” ample breasted high priced whore. However that would probably be the first in a long series of last mistakes. Not good at fighting: diplomacy and seduction are her weapons of choice. Can speak infernal and abyssal. Wears a pretty white cloak.
Kurm - Departed - Shaman of the Wolf-Fang Tribe. Kurm travelled south from his home in the spine of the world to recover the totem of his tribe: a magical mask that was made from the head of a wolf. Durring his childhood Belek came and tricked his people out of the mask. He swore revenge and when the time came and he was old enough he made his way accross the Evermoors, tracking the theiving Belek to the old citadel where he laired. Kurm is joined by a wolf companion wherever he goes.
The Elven Bard of Tethyr - departed- Sort of a hack comedian, called back to Tethyr as he was heir to the headship of a woodelf tribe. Had traveled to Everlund with Heinrich.
Mishiru - deceased – A holy warrior of Anhur journeying from Mulhorand in an effort to assess the operations of the Red Wizards in the rest of the world. Her assignment was Everlund. At some point she decided that the party’s mission was not hers and she wandered away from the party. As best the party can tell she wont be coming back. All the evidence (tracks, blood, sword on the ground) suggests that trolls ate her.
Sarge - departed – A general provision and labor provider. Provided the group with mercenaries and goods to help in their endeavors. Has gone south on a mission for his family.
Keep in mind that my world is made of my take on the Forgotten Realms, Greyhawk and Wilderlands. While the mainstage is in the Savage North of the realms, the players can find themselves in the Flanaess or the City State of the Invincible Overlord. The only canon that I follow are those in the gaming books as printed for 3rd ed and even that may not be true. I use all three of these worlds, love swords and sorcery, and grew up on First Edition and the Basic/Expert Sets so expect anything. I will try to update every 2 weeks with a new short episode.
The first story post is not the standard format of the story hour but a summary I wrote to get players and readers up to speed on the events of the campaign. All the posts afterwards will be less summary and more story.
Also I would encourage you to visit often as bits I have forgotten will appear in the summary as I remember them. I have most of them here, but I am still remembering to add some so check back until I state here that I will not be updating the summary.
Please, sit back, have a read, and enjoy the story...
The Cast of Colorful Characters:
Heinrich – Known as a brilliant tactician what he lacks in brawn he makes up for in smarts. Carries a great sword as tall as he is, and wears flamboyant dress messed up by dirt. His flamboyant manner of dress makes sense because he is from Amn, the Land of Flamboyant Soldiery. A former mercenary who has traveled north in the pursuit of wealth and an “ass kicking good time!”
Delain – Armed with katana and wakizashi, Delain is a sneaky ranger type. He travels from town to town as few put up with his laid back easy going attitude towards life. That and the skin color that comes with being half-drow. When challened about his "attitude" he stands to his full height of 5ft 7in and reminds people that “Drow fight all the time. The purpose of the drow is to flip out and kill people.” This tends to make all but the toughest troublemaker back down. Delain as a real big chip on his shoulder about people mistaking him for a certain Drizzt Do'Urden. “Cheer up angsty, you're only half Drizzt!” – Heinrich.
Lynneth Starreaver - 5ft tall. Often seen over in the corner. Sarcastic Wizard, Goal is spell acquisition. Tries not to look like a wizard. She has plans to study in Silverymoon. She is adventuring to gain some spells and help pay for her education. She is often found going from place to place with very large books that dwarf her diminutive frame.
Morcon- Cleric of Kelemvor, who belongs to the order of the Gauntlet, a division of Kelemvor’s faith whose duty it is to hunt the undead. Somewhat taciturn, many would call him “a real dick.” However he kicks ass in a fight and holds his own against the undead quite well.
Sol- Hired by Kalista the high-class Thayan prostitute as a bodyguard, it turns out that Sol is quite the slayer. Recognized by his great axe and a heavy flail, he is usually found hanging out in taverns and inns out in Everlund. Thug? Mercenary? The less known the better…
Kalista – Companion, Callgirl, Society Woman, Hooker, Prostitute, Operative. All of these yet none of them describe this mysterious (yet prissy and very girly) woman. Kalista was raised in Thay but has been living in the Enclave of Everlund for several years. At first glance one would simply take her for a Tall. 5’10” ample breasted high priced whore. However that would probably be the first in a long series of last mistakes. Not good at fighting: diplomacy and seduction are her weapons of choice. Can speak infernal and abyssal. Wears a pretty white cloak.
Kurm - Departed - Shaman of the Wolf-Fang Tribe. Kurm travelled south from his home in the spine of the world to recover the totem of his tribe: a magical mask that was made from the head of a wolf. Durring his childhood Belek came and tricked his people out of the mask. He swore revenge and when the time came and he was old enough he made his way accross the Evermoors, tracking the theiving Belek to the old citadel where he laired. Kurm is joined by a wolf companion wherever he goes.
The Elven Bard of Tethyr - departed- Sort of a hack comedian, called back to Tethyr as he was heir to the headship of a woodelf tribe. Had traveled to Everlund with Heinrich.
Mishiru - deceased – A holy warrior of Anhur journeying from Mulhorand in an effort to assess the operations of the Red Wizards in the rest of the world. Her assignment was Everlund. At some point she decided that the party’s mission was not hers and she wandered away from the party. As best the party can tell she wont be coming back. All the evidence (tracks, blood, sword on the ground) suggests that trolls ate her.
Sarge - departed – A general provision and labor provider. Provided the group with mercenaries and goods to help in their endeavors. Has gone south on a mission for his family.
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