Catavarie
First Post
Gold Roger said:Ok, a lot of this advice will be extremely helpfull in my games. Granted nearly no magical treasure and extremely few monsters (except neogi and chuul) make those chapters less necesarry and since it's the world of thousand oceans, where every island has it's own brews and food, a pricelist with specific food would take a book for itself. But the rest I'll definitely try.
I already have NPC's and towns on index cards and keep it that way.
The results of my previous attempts of timekeeping/gamelogging can only be called moderate, but I'll keep on trying!
You could try creating a pricing matrix for the different Island in your homebrew...give each island a value of + or - whatever you like, based upon wealth of island and supply of raw ingredents, that way a flask of milk could cost 6cp on one island but be either 2 cp, because they an overabundance of livestock, or 2 sp because they have only a handfull of livestock for the entire island. And so on...sincie each of your islands has different recipes its not a diffenative solution but could make a decent starting point for you, especially if each island has one ingredent that is the basis of all their culinary designs...for example:
Russia has beets, the South Eastern USA has Peanuts, Hawaii has Pineapple and sugar cane, mid west UAS has corn and grain, Bermuda has Onions, Italy and Greece have Olives and tomatoes, each of these would of approximate equal value in their respective regions, but are more expensive the further you get from their home area...so a Pineapple might cost 1 sp in hawaii but cost 5 gp in Rome due to length from its home region and a tomato in Rome might be 1 cp but be 5 gp in Detroit
I'm not sure if that all makes sense but just a thought