The Forges of the Mountain King Chapter 1- Bottom's Up!

Goonalan

Legend
Supporter
Krogan will look around for a sizable rock that it can throw on the head of the Orc. With one well aimed blow, he could hit the Orc in the head and possibly put him in a comatose state. Since his head will be under water, I guess the rest is up to Moradin...
OOC: Run as close as possible to swimming Orc, than look for a big rock :)

GM: Roll me a Perception check.


ALWAYS ADD SKILL CHECK ROLLS PLEASE...

Krogan heads off at full pelt, trying to keep pace with swimming Orc.

[sblock=Combat]

Encounter #6 Orcs

Turn: 4

Initiative (* = Next to play)

19 Kathra
16 Grim
9 Krogan
15 Orc #1*
15 Orc #3
7 Mardred
4 Cinara
1 Kaz

HP & Conditions

PCs

Cinara 29/27 Surges 10/8.

Kazzagin 31/31 Surges 13/8
FAILED DEATH SAVES =1

Krogan 34/17 Surges 10/5- Bloodied.

Mardred 25/25 Surges 7/5.

Grim 25/25 Surges 2/2.

Kathra 26/26 Surges 9/9.

Monsters

Orc #1- 35 HP damage taken- Bloodied.
Orc #2- 94 HP damage taken- DEAD.
Orc #3- 68 HP damage taken- Bloodied- UNCONSCIOUS. Divine Challenge (Kazz).

Actions To Date

Turn #1

Kathra-

Grim- Move Z50 (Stealthy- Fail). Full Defence.

Orc #1- Move AB58. Charge Grim- Miss.

Orc #2- Move AC61. Move AA55. Drop Greataxe. Draw Hand Axe.

Orc #3- Move AD64. Move AB58.

Krogan- Delay (lose round) till after Grim.

Mardred-

Cinara-

Kaz- Move AA48. Intimidate Orc #1- Success.

Turn #2

Kathra-

Grim- Anvil Touch Orc #1- Hit 18 damage & Soul Eater 7 damage = 25 damage and Pushed 1- Save or fall = Fail, take further 10 damage- Bloodied, and in water.

Krogan- Charge Orc #2- Crit 46 damage- Bloodied. Rampage- Greataxe Orc #2- Hit 16 damage.

Orc #1- Swim for the surface- Athletics check- Fail. Again- Success.

Orc #2- Move- Krogan Opportunity Attack Orc #2- Crit 32 damage- DEAD. Krogan Swift Charge Orc #3- Miss.

Orc #3- Greataxe Krogan- Miss. Shift AB59.

Mardred-

Cinara-

Kaz- Move Z53. Charge Orc #3- Hit 6 damage & Frost Weapon 2 cold damage = 8 damage & Slowed.

Turn #3

Kathra-

Grim- Move AB56. Penance Stare Orc #3- Miss.

Krogan- Shift AA56. Charge Orc #3- Hit 20 damage.

Orc #1- Move Athletics Check- Swim = Success x2 End in AI45.

Orc #3- Greataxe Krogan- Hit 15 damage- Bloodied. Shift AB60.

Mardred-

Cinara-

Kazz- Shift AB59. Divine Challenge Orc #3. Radiant Smite Orc #3- Crit 26 damage & 3 Cold damage- Bloodied- Surrender?

Turn #4

Kathra-

Grim- Penance Stare (Subdual) Orc #3- Hit 11 Psychic damage & Pulled 3- Ko'd.

Krogan- Move (Run) x2 AF44. Looking for a decent sized rock.

Orc #1-

Mardred-

Cinara-

Kazz-

[/sblock]

New Map to follow.

Next up the swimming Orc.
 

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Goonalan

Legend
Supporter
Orc #1

The Orc continues to swim towards the exit of the ravine...

[sblock=Combat]

Encounter #6 Orcs

Turn: 4

Initiative (* = Next to play)

19 Kathra
16 Grim
9 Krogan
15 Orc #1
7 Mardred
4 Cinara
1 Kazz*

HP & Conditions

PCs

Cinara 29/27 Surges 10/8.

Kazzagin 31/31 Surges 13/8
FAILED DEATH SAVES =1

Krogan 34/17 Surges 10/5- Bloodied.

Mardred 25/25 Surges 7/5.

Grim 25/25 Surges 2/2.

Kathra 26/26 Surges 9/9.

Monsters

Orc #1- 35 HP damage taken- Bloodied.
Orc #2- 94 HP damage taken- DEAD.
Orc #3- 68 HP damage taken- Bloodied- UNCONSCIOUS. Divine Challenge (Kazz).

Actions To Date

Turn #1

Kathra-

Grim- Move Z50 (Stealthy- Fail). Full Defence.

Orc #1- Move AB58. Charge Grim- Miss.

Orc #2- Move AC61. Move AA55. Drop Greataxe. Draw Hand Axe.

Orc #3- Move AD64. Move AB58.

Krogan- Delay (lose round) till after Grim.

Mardred-

Cinara-

Kaz- Move AA48. Intimidate Orc #1- Success.

Turn #2

Kathra-

Grim- Anvil Touch Orc #1- Hit 18 damage & Soul Eater 7 damage = 25 damage and Pushed 1- Save or fall = Fail, take further 10 damage- Bloodied, and in water.

Krogan- Charge Orc #2- Crit 46 damage- Bloodied. Rampage- Greataxe Orc #2- Hit 16 damage.

Orc #1- Swim for the surface- Athletics check- Fail. Again- Success.

Orc #2- Move- Krogan Opportunity Attack Orc #2- Crit 32 damage- DEAD. Krogan Swift Charge Orc #3- Miss.

Orc #3- Greataxe Krogan- Miss. Shift AB59.

Mardred-

Cinara-

Kaz- Move Z53. Charge Orc #3- Hit 6 damage & Frost Weapon 2 cold damage = 8 damage & Slowed.

Turn #3

Kathra-

Grim- Move AB56. Penance Stare Orc #3- Miss.

Krogan- Shift AA56. Charge Orc #3- Hit 20 damage.

Orc #1- Move Athletics Check- Swim = Success x2 End in AI45.

Orc #3- Greataxe Krogan- Hit 15 damage- Bloodied. Shift AB60.

Mardred-

Cinara-

Kazz- Shift AB59. Divine Challenge Orc #3. Radiant Smite Orc #3- Crit 26 damage & 3 Cold damage- Bloodied- Surrender?

Turn #4

Kathra-

Grim- Penance Stare (Subdual) Orc #3- Hit 11 Psychic damage & Pulled 3- Ko'd.

Krogan- Move (Run) x2 AF44. Looking for a decent sized rock.

Orc #1- Move (Swim) with Athletics Check x2- Success AN39.

Mardred-

Cinara-

Kazz-

[/sblock]

New Map to follow

Next up Kazz.
 

Goonalan

Legend
Supporter
The last orc fell quickly and Kazzagin turned to Grim, his beard coated is sweat and a little blood. "There be one left. You be best suited to take it out in the water from a distance. Let's be moving after it. This one can be left here for now." And with that Kazzagin follows the floating image of the remaining orc in the water, hastily covering the ground, but being wary not to do anything that would risk him falling in.

OOC: Move - Run to AD45 assuming the footing is safe. He won't risk falling into the water.

[SBLOCK=Kazzagin]Kazzagin
Played by Pinotage
Dwarf Paladin of Pelor Level 1 (XP: 764)

Perception: 11 Insight: 16 Low-light Vision

AC 20 Fortitude 15 Reflex 13 Will 13
Initiative: 0 Speed: 5
Str 18 Con 16 Dex 10 Int 8 Wis 13 Cha 14

Hit Points: 31 / 31 Bloodied: 15 (Death Save 1)
Temporary Hit Points: 0
Healing Surge: 7 Surges per day: 8 / 13

Resist:
Saving Throw: +5 vs Poison.

Action Points: 1
Second Wind: 1 (Minor Action)

Languages: Common, Dwarven.

Trained Skills: Heal +6, Insight +6, Intimidate +7, Religion +4.
Other Skills: Acrobatics -4, Arcana -1, Athletics 0, Bluff +2, Diplomacy +2, Dungeoneering +3, Endurance +1, History -1, Nature +1, Perception +1, Stealth -4, Streetwise +2, Thievery -4.

Feats: Weapon Expertise (Axe).

Traits:
Stand Your Ground- You move 1 less square with Forced Movement, and get an Immediate Saving Throw to avoid being knocked Prone.

At-Will Powers: Standard Actions.
Melee Basic Attack (+1 Frost Battleaxe): +8 vs AC 1d10+5 damage.
Ranged Basic Attack (Hand Axe): Range 5/10 +7 vs AC 1d6+4 damage.
Holy Strike (+1 Frost Battleaxe): +8 vs AC 1d10+5 Radiant damage. If you marked the target it takes an extra 1 (Wis Bonus) damage.
Valiant Strike (+1 Frost Battleaxe): +8 vs AC 1d10+5 damage. +1 To Hit per enemy adjacent to you.

At-Will Powers: Minor Actions.
Divine Challenge: One target in Close Burst 5. The target is Marked by you. The target must include you in any attack it makes, if it fails to do so it takes 5 (3 + Cha Bonus) Radiant damage. The mark lasts until you mark a different creature, or if you do not attack the target or do not end your turn adjacent to the target. You can only use this power once/Turn. Minor Action.
*Lay on Hands: You can use this power 1/day (Wis Bonus). You spend a Healing Surge but regain no Hit Points, one ally you touch regains Hit Points as if they had spent a Healing Surge. Minor Action.

Encounter Powers: Standard Actions.
*Radiant Smite (+1 Frost Battleaxe): +8 vs AC 2d10+6 Radiant damage (including Wis Bonus to damage).

Encounter Powers: Minor Actions.
Divine Mettle: One creature in Close Burst 10 makes a Save with a +2 (Cha Bonus) bonus. This is a Channel Divinity Power- you can only use one Channel Divinity Power per Encounter. Minor Action.
Divine Strength: You apply +4 (Str Bonus) to your next damage roll this turn. This is a Channel Divinity Power- you can only use one Channel Divinity Power per Encounter. Minor Action.
Second Wind: Healing Surge & +2 to all Defences until end of next turn. Minor Action.

Daily Powers: Standard Actions.
*Paladin's Judgement (+1 Frost Battleaxe): +8 vs AC 3d10+5 damage and one ally within 5 squares can spend a Healing Surge. Miss: One ally within 5 squares can spend an a Healing Surge.

Conditions:

Equipment: Plate Armor, Heavy Shield, Battleaxe, Handaxe (4), Adventurer's Kit (Backpack, Bedroll, Flint and Steel, Belt Pouch, Trail Rations (10), Hempen Rope (50 ft.), Sunrods (2), Waterskin), Holy Symbol (Pelor), Torch (4), Oil (Pint) (6), Lantern, Climber's Kit, Trail Rations (10), Waterskin, Hempen Rope (50 ft.), Sunrods (4)

+1 Frost Battleaxe (Level 3 Uncommon, 680 gp)

Critical: +1d6 cold damage

Power (At-Will, Cold): Free Action. All damage dealt by this weapon is cold damage. Another free action returns the damage to normal.

*Power (Daily, Cold): Free Action. Use this power when you hit with the weapon. The target takes 1d8 cold damage and is slowed until the end of your next turn.

Gold: 39 gp 6 sp[/SBLOCK]

Kazz keeps pace, trying to get ahead of the swimming Orc.

[sblock=Combat]

Encounter #6 Orcs

Turn: 5

Initiative (* = Next to play)

19 Kathra
16 Grim*
9 Krogan
15 Orc #1
7 Mardred
4 Cinara
1 Kazz

HP & Conditions

PCs

Cinara 29/27 Surges 10/8.

Kazzagin 31/31 Surges 13/8
FAILED DEATH SAVES =1

Krogan 34/17 Surges 10/5- Bloodied.

Mardred 25/25 Surges 7/5.

Grim 25/25 Surges 2/2.

Kathra 26/26 Surges 9/9.

Monsters

Orc #1- 35 HP damage taken- Bloodied.
Orc #2- 94 HP damage taken- DEAD.
Orc #3- 68 HP damage taken- Bloodied- UNCONSCIOUS. Divine Challenge (Kazz).

Actions To Date

Turn #1

Kathra-

Grim- Move Z50 (Stealthy- Fail). Full Defence.

Orc #1- Move AB58. Charge Grim- Miss.

Orc #2- Move AC61. Move AA55. Drop Greataxe. Draw Hand Axe.

Orc #3- Move AD64. Move AB58.

Krogan- Delay (lose round) till after Grim.

Mardred-

Cinara-

Kaz- Move AA48. Intimidate Orc #1- Success.

Turn #2

Kathra-

Grim- Anvil Touch Orc #1- Hit 18 damage & Soul Eater 7 damage = 25 damage and Pushed 1- Save or fall = Fail, take further 10 damage- Bloodied, and in water.

Krogan- Charge Orc #2- Crit 46 damage- Bloodied. Rampage- Greataxe Orc #2- Hit 16 damage.

Orc #1- Swim for the surface- Athletics check- Fail. Again- Success.

Orc #2- Move- Krogan Opportunity Attack Orc #2- Crit 32 damage- DEAD. Krogan Swift Charge Orc #3- Miss.

Orc #3- Greataxe Krogan- Miss. Shift AB59.

Mardred-

Cinara-

Kaz- Move Z53. Charge Orc #3- Hit 6 damage & Frost Weapon 2 cold damage = 8 damage & Slowed.

Turn #3

Kathra-

Grim- Move AB56. Penance Stare Orc #3- Miss.

Krogan- Shift AA56. Charge Orc #3- Hit 20 damage.

Orc #1- Move Athletics Check- Swim = Success x2 End in AI45.

Orc #3- Greataxe Krogan- Hit 15 damage- Bloodied. Shift AB60.

Mardred-

Cinara-

Kazz- Shift AB59. Divine Challenge Orc #3. Radiant Smite Orc #3- Crit 26 damage & 3 Cold damage- Bloodied- Surrender?

Turn #4

Kathra-

Grim- Penance Stare (Subdual) Orc #3- Hit 11 Psychic damage & Pulled 3- Ko'd.

Krogan- Move (Run) x2 AF44. Looking for a decent sized rock.

Orc #1- Move (Swim) with Athletics Check x2- Success AN39.

Mardred-

Cinara-

Kazz- Move (Run) x2 AD45.

Turn #5

Kathra-

Grim-

Krogan-

Orc #1-

[/sblock]

New Map-

188 Orcs at the door- Dwarf chase

Next up Grim... then Krogan again.
 

larryfinnjr

First Post
OOC: WD had said Grim would give chase, avoiding falling, so I think it's safe to move him his max run w/o risking falling into the water...
 


Walking Dad

First Post
Grim

Grim uses his un-dwarven speed to pursue his target.

[sblock=OOC]

move: run after orc
standard: run after orc

should end in 40 I (Base speed 6x2 + 2x2 sq for 2 running)

[sblock=Quick sheet]
Grim
Perception: 15 Insight: 10 Dark Vision
AC 18 Fortitude 12 Reflex 15 Will 15
Initiative: +4
Hit Points: 25 / 25 Bloodied: 12
Temporary Hit Points: 0
Resist: necrotic 5
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 0
Healing Surge: 6 Surges per day: 3 / 2
At-Will Powers: Penance Stare, Soul Drain, Anvil Touch
Encounter Powers: Dark Reaping, Soul Eater
Daily Powers: Swarm of Ravens

Condition:
[/sblock][/sblock]
 

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