The captain blinked and snapped his attention to the kobold, obviously surprised to find him speaking for the group. He quickly assessed the others’ responses, watching the half-elf begin to gather the baskets before turning back to the confident and calm-sounding kobold.
“Mmph. I don’ mean to be ‘less than impressive’, but these dwarves ah’ very importin’ guests of th’ Prince himself. And firs’ impressions are very importin’ too, so if you don’ mind, I’d like to have a tidy and proper lookin’ ship when they come aboard. Which looks like it’s gonna be real soon.”
He craned his neck to peer over onto the dock, where a group of eight dwarves in fine yet still quite practical clothes were milling in a tightly packed group. The best dressed, and clear leader, was standing aloof and discussing something with his two associates. The others, dressed somewhat less lavish traveler’s clothes, were helping unload a series of trunks and other luggage from their hired wagon, while one inquired of the boarding-guards as to where onboard the luggage should be taken.
The captain then stepped, or rather swirled, down the companionway and strode over to the kobold and the half-elf who was somehow packing three rather large baskets into a considerably smaller purple bag. He spoke to the kobold, because he preferred to deal through authority, even though he was answering the half-elf’s questions.
“But forgive me my harried temp’r. I’m Captin’ Gorbrekken, and tha’ man who just spoke to me was me first mate, Wilsbree. And yeh, these dwarves are indeed from th’ House Kundarak. Our Prince Kolberkon invit’d ‘em to come to Port Verge as his most ‘onorable guests, to see if they’d like tah open a branch o’ the Kundarak bank in our growin’ city. Y’see, th’ Prince is very keen on growin’ Port Verge’s import’nce to match that of Regalport,” –he jerked his head eastward–
“an’ maybe even someday passing it. So, yeh can see why I’m so worried at th’ momen’ about getting’ this right. An' if you want the be ‘elpful, either take yer luncheon below, or stay up on deck if ye must, but remember yah c’rtesy an’ good manners. These ah members o’ the House itself right ‘ere.”
At this point, a few more crew members had already emerged from below deck and gone to help the laymen dwarves to carry the trunks. Gorbrekken caught one of them, speaking in a quick and commanding tone:
“You there. You, show any ah these ‘uns who are goin’ below where their quart’rs are.” He then immediately turned on the heels of his freshly-polished but hopelessly worn and aged boots, and rustled down the gangplank to greet his most distinguished passengers.
[sblock="OOC: Crafting Rules"]After conferring with Ringmereth, we have decided to establish some slightly off-book house rules on crafting:
- You must have both the necessary tools and working space in which to craft. The ship is fine, but you can't just work anywhere.
- You may split the crafting-time for an item into day increments, but you still need to be able to put in an entire eight hours work for each day. (For example, an item which would normally take two days to be crafted can be worked on for eight hours one day, then carried around in a half-finished and completely functionless form and finished on any later day.)
- However, you must have all the necessary XP and materials for the project at the beginning, not just enough to do one day's worth. All the required XP and materials are then removed from your pool and inventory, and you would then possess a "Third-Finished ____" (or like such) of equal weight which you must carry around.
- Finally, as above, you must actually possess the required materials, not just their gold equivalent.
By my calculations... it doesn't look like you can make a HHH this trip. Sorry about that.[/sblock]