Toryn, Pabsit, and Oskar:
The wooden door opens with ease, swinging inwards to reveal a simple, if not slightly small, room. You can see a window directly opposite the door that overlooks the 'city', with a small, chair-less desk in front of it. You cannot see anything that would be on the desk, as its placed up at a very high level.
But in front of the desk and blocking a clear view of the window is an...object. It is very large, explaining why the desk is set so high up, with a blocky, very vageuly humanoid construction. At the joints of its pyramid shaped 'arms' you can see small golden gears and other clockwork within. It has no legs, instead with its torso tappering off into another inverted pyramid which floats a few inches above the ground. You do notice that, while its not actually touching the floor, it seems to be pressing a slight weight on the floorboards and creating the lines that were seen all over.
It does not say anything, if its actually even capable of speaking, as the disk-shaped head had no 'mouth' or even eyes, a nose, or ears. Though it doesn't speak, you all feel an odd sense of surprise that permeates through the entire room before the thing looks down to all of you eyelessly and looks ready to charge.
((Going to jump to Initiative order here. Oskar 21. Toryn 10. Pabsit 22. 'Construct' 18. Puts the order at: Pabsit, Oskar, 'Construct', then Toryn.
Actions? (Oh, and I know that deadestdai's not around for the moment, so if it takes waiting too long, I'll NPC Pabsit this round.))