cdsaint
First Post
Your journey on the House Lyrandar Galleon "Swift" is nearly done, and the ship certainly lived up to her name. "1000 miles in just under 3 days! And in choppy seas! You'll not find a faster vessel than our Swift!" A crewman exclaims loudly echoing your thoughts. The four of you have shared a cabin for the last 3 days, and you have all become aquainted with each other as new employees of Lord Khundran d'Tornn.
Your first look at Zarash'ak reveals a city that seems to spring forth from the foul smelling water of the river Glum on 10' high wooden legs, fully (if badly) formed. The vast majority of building are ramshackle huts made of woven reeds. None of them seem to be built to any sort of coherent plan as far as spacing or facing. Irregular lumps of mud (certainly not to be confused with dry land) rise from the sluggish green water at random intervals. Strange looking plants rise from gnarled roots, some on water, some on the few patches of muddy soil.
After a time, the port comes into view. A large complex of buildings, joined together by piers, it appears to be constructed with more lumber than the entire rest of the town. Even more impressive than the materials used in construction, the right angles on the buildings appear to be right, the stilts appear to be straight, and it even has a fresh coat of paint. Only one other House Lyrandar Galleon is tied up at the docks right now, but you can see dozens of smaller boats, mainly rowboats tied to the docks.
The Swift pulls smoothly alongside a pier in front of a building marked with the House Tharashk crest, and a smaller crest of the family Torrn. Once the ganway is in place and you walk across it to the crowded dock, you are assaulted by a shrill, piercing scream attached to a short, stout orc woman wearing worn leather armor. "Guests of Lord Khundran d'Tornn! Guests of Lord d'tornn! Transport to your lodging awaits!" She screeches in orcish accented common, thumping her quarterstaff loudly on the dock beneath her feet.
Your first look at Zarash'ak reveals a city that seems to spring forth from the foul smelling water of the river Glum on 10' high wooden legs, fully (if badly) formed. The vast majority of building are ramshackle huts made of woven reeds. None of them seem to be built to any sort of coherent plan as far as spacing or facing. Irregular lumps of mud (certainly not to be confused with dry land) rise from the sluggish green water at random intervals. Strange looking plants rise from gnarled roots, some on water, some on the few patches of muddy soil.
After a time, the port comes into view. A large complex of buildings, joined together by piers, it appears to be constructed with more lumber than the entire rest of the town. Even more impressive than the materials used in construction, the right angles on the buildings appear to be right, the stilts appear to be straight, and it even has a fresh coat of paint. Only one other House Lyrandar Galleon is tied up at the docks right now, but you can see dozens of smaller boats, mainly rowboats tied to the docks.
The Swift pulls smoothly alongside a pier in front of a building marked with the House Tharashk crest, and a smaller crest of the family Torrn. Once the ganway is in place and you walk across it to the crowded dock, you are assaulted by a shrill, piercing scream attached to a short, stout orc woman wearing worn leather armor. "Guests of Lord Khundran d'Tornn! Guests of Lord d'tornn! Transport to your lodging awaits!" She screeches in orcish accented common, thumping her quarterstaff loudly on the dock beneath her feet.
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