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Critical Role The Legend of Vox Machina: Bawdy, Bloody, and Funny

With The Legend of Vox Machina, Critical Role comes full circle from being voice actors playing D&D (first in a private game, then streaming on Geek & Sundry) to an $11 million Kickstarter for an animated special. That success attracted streaming network interest, which then morphed into a 24-episode animated series where they're voicing their own characters.

With The Legend of Vox Machina, Critical Role comes full circle from being voice actors playing D&D (first in a private game, then streaming on Geek & Sundry) to an $11 million Kickstarter for an animated special. That success attracted streaming network interest, which then morphed into a 24-episode animated series where they're voicing their own characters.

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If you've never watched Critical Role Season 1 or read any of the stories, TLoVM the animated series is easy to jump into. Instead of being exposition heavy or thrusting viewers into a lot of world building, it starts with some classic fantasy – especially fantasy RPG – tropes like a drunken bar brawl and mercenaries being killed (a TPK) by a mysterious force. Those scenes are delivered with hefty dose of humor, a bit of blood, and some nudity.

This isn't the '80s Saturday morning Dungeons & Dragons cartoon for kids. While there is gore, it's less than an episode of Invincible and far less than that show's season 1 finale. Similarly, TLoVM has nudity and a bit of sex in the first few episodes, but far less than Game of Thrones.

Vox Machina is an established group at the start of the series, but one that needs money and has a less than stellar reputation. The land of Emon is being ravaged by a mysterious threat. A bit of desperation on both sides leads to the bickering heroes taking the job.

TLoVM is bawdy, bloody, and funny, but it also has heart. The first two episodes tell a complete story with an obvious hook at the end that leads into the rest of the episodes – and a stinger hinting at new threats.

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The animation style has clean lines with some anime influence, but nothing excessively intricate or artsy. At the same, the art direction has style, like a scene that adds interest to the characters walking by showing it through a spider's web dotted with raindrops.

The first episode establishes the eight members of Vox Machina quickly with the following episodes building nicely upon each character's traits. Matthew Mercer voices several of the supporting characters, but in this format he doesn't have to cover all of the NPCs. The guest star talent includes David Tennant, Stephanie Beatriz, Tony Hale. Felica Day is the voice of a bandit.

And if they don't sell a stuffed toy bear version of Trinket at some point, Critical Role is missing out on a merchandise opportunity. TLoVM hits the perfect sweet spot between making Vex's companion bear fierce in battle, amusing when waiting, and adorable the rest of the time.

No critic has been given advance access to the entire first season, let alone all 24 episodes, so it's impossible to say how well the entire story arc plays out, but the first few episodes are entertaining and well made.

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You don't have to be a fan of Critical Role to enjoy The Legend of Vox Machina, but if you're a fan of fantasy adventure, TLoVM might turn you into Critter. The Legend of Vox Machina debuts on Amazon Prime on Friday, January 28, with the first three episodes. Critical Role will be holding watch parties on their Twitch channel at 7pm Tuesdays.
 

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Beth Rimmels

Beth Rimmels


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Dire Bare

Legend
Except when relatively minor changes could have made it much more accessible. I hear a lot of talk about how D&D should be inclusive… except here when language and sex would push people away. Like kids, or their parents.

It’s definitely not a good look for the D&D brand.
Except that this isn't the D&D brand, it's the Critical Role brand.

While WotC has partered with CR from time to time, and the CR crew is of course playing D&D, they are separate entitities.

Not everything in this world has to be "kid-friendly".

And "adult-humor" has nothing to do with inclusivity. When we talk about media being inclusive, we're talking about race, gender, sexuality, ethnicity . . . . we're not talking "age-appropriate humor".

And finally . . . . while the nudity and humor in this show might push away some parents, it won't push away any kids who are interested.
 

TheSword

Legend
Except that this isn't the D&D brand, it's the Critical Role brand.

While WotC has partered with CR from time to time, and the CR crew is of course playing D&D, they are separate entitities.

Not everything in this world has to be "kid-friendly".

And "adult-humor" has nothing to do with inclusivity. When we talk about media being inclusive, we're talking about race, gender, sexuality, ethnicity . . . . we're not talking "age-appropriate humor".

And finally . . . . while the nudity and humor in this show might push away some parents, it won't push away any kids who are interested.
Yeah, we’ve already done the bit where the two brands are inextricably linked. See the reviews upthread.

It’s not about having to be kid friendly. It’s about frat boy humour taking over the script. That’s what I mean… not pushing people away. I’m talking about aesthetics not politics. I would have liked a show of this reach not to push people away.

Its possible that condensing it into 25 minute chunks means there’s far more dick jokes per minute than in the streaming show so it just appears worse than it is.

For the avoidance of doubt. I enjoyed elements of the show. I just thought the tone detracted from the show and added nothing.
 

mewzard

Explorer
Yeah, we’ve already done the bit where the two brands are inextricably linked. See the reviews upthread.

It’s not about having to be kid friendly. It’s about frat boy humour taking over the script. That’s what I mean… not pushing people away. I’m talking about aesthetics not politics. I would have liked a show of this reach not to push people away.

Its possible that condensing it into 25 minute chunks means there’s far more dick jokes per minute than in the streaming show so it just appears worse than it is.

For the avoidance of doubt. I enjoyed elements of the show. I just thought the tone detracted from the show and added nothing.
I mean, the main issue is...that juvenile humor does come from the streams. Your mileage may vary as to how much/frequent, but it wouldn't be Critical Role if they took a scalpel and excised it all. They noted they had offers from other places...but only Amazon would let them make the show like this. Other places wanted more bog standard fantasy and toned down content...but I backed the Kickstarter for the show to get Critical Role in animated form...and that's what this is for the most part.
 

I mean, the main issue is...that juvenile humor does come from the streams. Your mileage may vary as to how much/frequent, but it wouldn't be Critical Role if they took a scalpel and excised it all. They noted they had offers from other places...but only Amazon would let them make the show like this. Other places wanted more bog standard fantasy and toned down content...but I backed the Kickstarter for the show to get Critical Role in animated form...and that's what this is for the most part.
One of the characters convinces a bunch of people that she's the high priestess of a false god and that as part of their worship they have to carve dicks out of stone. One person makes her angry, so another character gets Sovereign Glue to make it so that the stone dick is permanently stuck to the person's hand.

Oh, also the name of the false god is the Traveler and the festival in his honor is named Traveler Con.

Lord of the Rings this ain't.
 




OakenHart

Adventurer
I overall really enjoy this series, but I've got to say that after 9 episodes, I feel decently confident in saying the writing is a bit weak. There are just a lot of "bad guy illogically stops his killing blow so the main character can say/do something cool"... in one case, multiple times in a row in the same scene, and a good number of moments completely at odds with the tone of a scene, and not in a good "alleviate the tension"-type way but what feels like a "we wanted a main character to do something goofy just because they haven't said anything in a bit"-type way.

Again, I enjoy this series, but hopefully stuff like this gets cleaned up more when they do a 2nd season.
 

So I binged all 6 episodes last weekend. I admit the crude humor in the first episodes was a bit off-putting. But wasn't so bad to offset the good. Glad they dropped a lot of it after the first few episodes. Never watched more than a few episodes of the stream here and there, but really enjoying the animated show.
 

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