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Critical Role The Legend of Vox Machina: Bawdy, Bloody, and Funny

With The Legend of Vox Machina, Critical Role comes full circle from being voice actors playing D&D (first in a private game, then streaming on Geek & Sundry) to an $11 million Kickstarter for an animated special. That success attracted streaming network interest, which then morphed into a 24-episode animated series where they're voicing their own characters.

With The Legend of Vox Machina, Critical Role comes full circle from being voice actors playing D&D (first in a private game, then streaming on Geek & Sundry) to an $11 million Kickstarter for an animated special. That success attracted streaming network interest, which then morphed into a 24-episode animated series where they're voicing their own characters.

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If you've never watched Critical Role Season 1 or read any of the stories, TLoVM the animated series is easy to jump into. Instead of being exposition heavy or thrusting viewers into a lot of world building, it starts with some classic fantasy – especially fantasy RPG – tropes like a drunken bar brawl and mercenaries being killed (a TPK) by a mysterious force. Those scenes are delivered with hefty dose of humor, a bit of blood, and some nudity.

This isn't the '80s Saturday morning Dungeons & Dragons cartoon for kids. While there is gore, it's less than an episode of Invincible and far less than that show's season 1 finale. Similarly, TLoVM has nudity and a bit of sex in the first few episodes, but far less than Game of Thrones.

Vox Machina is an established group at the start of the series, but one that needs money and has a less than stellar reputation. The land of Emon is being ravaged by a mysterious threat. A bit of desperation on both sides leads to the bickering heroes taking the job.

TLoVM is bawdy, bloody, and funny, but it also has heart. The first two episodes tell a complete story with an obvious hook at the end that leads into the rest of the episodes – and a stinger hinting at new threats.

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The animation style has clean lines with some anime influence, but nothing excessively intricate or artsy. At the same, the art direction has style, like a scene that adds interest to the characters walking by showing it through a spider's web dotted with raindrops.

The first episode establishes the eight members of Vox Machina quickly with the following episodes building nicely upon each character's traits. Matthew Mercer voices several of the supporting characters, but in this format he doesn't have to cover all of the NPCs. The guest star talent includes David Tennant, Stephanie Beatriz, Tony Hale. Felica Day is the voice of a bandit.

And if they don't sell a stuffed toy bear version of Trinket at some point, Critical Role is missing out on a merchandise opportunity. TLoVM hits the perfect sweet spot between making Vex's companion bear fierce in battle, amusing when waiting, and adorable the rest of the time.

No critic has been given advance access to the entire first season, let alone all 24 episodes, so it's impossible to say how well the entire story arc plays out, but the first few episodes are entertaining and well made.

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You don't have to be a fan of Critical Role to enjoy The Legend of Vox Machina, but if you're a fan of fantasy adventure, TLoVM might turn you into Critter. The Legend of Vox Machina debuts on Amazon Prime on Friday, January 28, with the first three episodes. Critical Role will be holding watch parties on their Twitch channel at 7pm Tuesdays.
 

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Beth Rimmels

Beth Rimmels

HammerMan

Legend
The first two episodes are pretty solid, with a fun story (one that as a CR fan I was excited to see depicted). Looking forward to the rest starting Friday.
I watched the first episode with my fiancé who doesn't game... she couldn't get the jokes and we both thought it was too over the top in many ways (Why thank you game of thrones at least had some build up for this stuff)

the big shocking moment at the end didn't feel earned, and (I get it's a gaming concept but) people playing off the main characters as being weak or not good at what they do was too much a justipztion over the fact that they did such amazing things.
 

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Burnside

Space Jam Confirmed
Supporter
I still don't love it, but I thought episodes 3-6 were WAY better than episodes 1 & 2. I honestly think they should have scrapped 1 & 2 - especially because there are things in them that undercut stuff that happens later - like killing a kid in the second set of episodes would have been way more shocking had they not already killed a kid in episode 2. That ends up feeling gratuitous. The Chroma Conclave dragons would seem more impressive when they get to them if we didn't see them kill a dragon in episode 2.

I like the animation. The whole thing still feels a little thin, and like there are so many characters that none of them end up getting enough depth. It's aimed at "adults" in terms of the sex and violence and profanity, but the actual storytelling feels like it's aimed at around age 12 in terms of depth and sophistication.

The voice acting from all three of the women and from Taliesin really shines.
 

Amrûnril

Adventurer
I overall really enjoy this series, but I've got to say that after 9 episodes, I feel decently confident in saying the writing is a bit weak. There are just a lot of "bad guy illogically stops his killing blow so the main character can say/do something cool"... in one case, multiple times in a row in the same scene, and a good number of moments completely at odds with the tone of a scene, and not in a good "alleviate the tension"-type way but what feels like a "we wanted a main character to do something goofy just because they haven't said anything in a bit"-type way.

Again, I enjoy this series, but hopefully stuff like this gets cleaned up more when they do a 2nd season.

To be fair, the protagonists have plenty of their own clueless combat moments- when someone's animating sits of armor and mind controlling your friends, attacking that person seem like it should be a pretty obvious choice.

I think pacing may be at least part of the issue. It seems like there's a strong tendency to give dramatic combat moments more buildup than they need, while some of the other scenes, most notably the Sun Tree, could resonate more if they were slowed down a bit.
 

HammerMan

Legend
I still don't love it, but I thought episodes 3-6 were WAY better than episodes 1 & 2. I honestly think they should have scrapped 1 & 2 - especially because there are things in them that undercut stuff that happens later - like killing a kid in the second set of episodes would have been way more shocking had they not already killed a kid in episode 2. That ends up feeling gratuitous. The Chroma Conclave dragons would seem more impressive when they get to them if we didn't see them kill a dragon in episode 2.

episode 1...

my fiancé even said "You know shocking death and potty humor doesn't work if you front load it"
I like the animation. The whole thing still feels a little thin, and like there are so many characters that none of them end up getting enough depth. It's aimed at "adults" in terms of the sex and violence and profanity, but the actual storytelling feels like it's aimed at around age 12 in terms of depth and sophistication.
to be fair most thing labeled 'mature' are really really immature.
 




I mean, the main issue is...that juvenile humor does come from the streams. Your mileage may vary as to how much/frequent, but it wouldn't be Critical Role if they took a scalpel and excised it all. They noted they had offers from other places...but only Amazon would let them make the show like this. Other places wanted more bog standard fantasy and toned down content...but I backed the Kickstarter for the show to get Critical Role in animated form...and that's what this is for the most part.
I don't follow CR at all. I don't like watching/listening to play I prefer to play or prep for play.

My groups do sometimes have juvenile humor (immature mature content) but if any group made as many juvenile coments as the first episode I would walk away.

I didn't back, I just watched on amazon with my girl... this is NOT what I want her to think about when I say I am going to play D&D and I wish we didn't watch it.
 

I didn't back, I just watched on amazon with my girl... this is NOT what I want her to think about when I say I am going to play D&D and I wish we didn't watch it.
One of her questions that was 'fair' was she hears us joke about horny bards (even though we rarely play them). In episode 1
the bard is naked in a room with a naked elf
because I have in the last 24 years seen only 1 or 2 campaigns not fade to black for this sort of thing, I don't think it represents common D&D tables. "How often do you role play sex?" was a VERY uncomfortable conversation... especially since when we first met she was jealous of a woman I played with back then (not anymore she moved away).

I wouldn't want MOST non role players to see that first episode and assume that is what D&D is like.
 

Mezuka

Hero
One of her questions that was 'fair' was she hears us joke about horny bards (even though we rarely play them). In episode 1
the bard is naked in a room with a naked elf
because I have in the last 24 years seen only 1 or 2 campaigns not fade to black for this sort of thing, I don't think it represents common D&D tables. "How often do you role play sex?" was a VERY uncomfortable conversation... especially since when we first met she was jealous of a woman I played with back then (not anymore she moved away).

I wouldn't want MOST non role players to see that first episode and assume that is what D&D is like.
D&D is not mentioned once. A non-player (uninitiated) watching this will think it's a fantasy cartoon with adult (juvenile humour) content.
 

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