• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Critical Role The Legend of Vox Machina: Bawdy, Bloody, and Funny

With The Legend of Vox Machina, Critical Role comes full circle from being voice actors playing D&D (first in a private game, then streaming on Geek & Sundry) to an $11 million Kickstarter for an animated special. That success attracted streaming network interest, which then morphed into a 24-episode animated series where they're voicing their own characters.

With The Legend of Vox Machina, Critical Role comes full circle from being voice actors playing D&D (first in a private game, then streaming on Geek & Sundry) to an $11 million Kickstarter for an animated special. That success attracted streaming network interest, which then morphed into a 24-episode animated series where they're voicing their own characters.

Legend_of_Vox_Machina_title_card_2021.jpg

If you've never watched Critical Role Season 1 or read any of the stories, TLoVM the animated series is easy to jump into. Instead of being exposition heavy or thrusting viewers into a lot of world building, it starts with some classic fantasy – especially fantasy RPG – tropes like a drunken bar brawl and mercenaries being killed (a TPK) by a mysterious force. Those scenes are delivered with hefty dose of humor, a bit of blood, and some nudity.

This isn't the '80s Saturday morning Dungeons & Dragons cartoon for kids. While there is gore, it's less than an episode of Invincible and far less than that show's season 1 finale. Similarly, TLoVM has nudity and a bit of sex in the first few episodes, but far less than Game of Thrones.

Vox Machina is an established group at the start of the series, but one that needs money and has a less than stellar reputation. The land of Emon is being ravaged by a mysterious threat. A bit of desperation on both sides leads to the bickering heroes taking the job.

TLoVM is bawdy, bloody, and funny, but it also has heart. The first two episodes tell a complete story with an obvious hook at the end that leads into the rest of the episodes – and a stinger hinting at new threats.

Legend-of-Vox-Machina-premiere-date-Critical-Role-Amazon.png

The animation style has clean lines with some anime influence, but nothing excessively intricate or artsy. At the same, the art direction has style, like a scene that adds interest to the characters walking by showing it through a spider's web dotted with raindrops.

The first episode establishes the eight members of Vox Machina quickly with the following episodes building nicely upon each character's traits. Matthew Mercer voices several of the supporting characters, but in this format he doesn't have to cover all of the NPCs. The guest star talent includes David Tennant, Stephanie Beatriz, Tony Hale. Felica Day is the voice of a bandit.

And if they don't sell a stuffed toy bear version of Trinket at some point, Critical Role is missing out on a merchandise opportunity. TLoVM hits the perfect sweet spot between making Vex's companion bear fierce in battle, amusing when waiting, and adorable the rest of the time.

No critic has been given advance access to the entire first season, let alone all 24 episodes, so it's impossible to say how well the entire story arc plays out, but the first few episodes are entertaining and well made.

Critical-Role-Cast-Photo-2019-Anna-Azarov.jpg

You don't have to be a fan of Critical Role to enjoy The Legend of Vox Machina, but if you're a fan of fantasy adventure, TLoVM might turn you into Critter. The Legend of Vox Machina debuts on Amazon Prime on Friday, January 28, with the first three episodes. Critical Role will be holding watch parties on their Twitch channel at 7pm Tuesdays.
 

log in or register to remove this ad

Beth Rimmels

Beth Rimmels

JThursby

Adventurer
The show was funded by fans of that show.
Sort of. The original promise of the Kickstarter was for an animated short film. Then as the money kept on coming in they expanded this to ten 22 minute episodes. After the Kickstarter ended they signed a 2 season exclusive deal with Amazon who is funding the show as they see fit. The backers have no special access to the show and have been advised to try a 30 day Amazon Prime trial if they want to watch the show for free. In the strictest sense the original promise was not kept, both in that the end product has wildly changed in scope and it is owned exclusively by Amazon rather than being freely available to the backers. I imagine there would have been less enthusiasm if the original Kickstarter promise was "raise money to make a streaming deal with Amazon Prime."
 

log in or register to remove this ad

Mort

Legend
Supporter
Sort of. The original promise of the Kickstarter was for an animated short film. Then as the money kept on coming in they expanded this to ten 22 minute episodes. After the Kickstarter ended they signed a 2 season exclusive deal with Amazon who is funding the show as they see fit. The backers have no special access to the show and have been advised to try a 30 day Amazon Prime trial if they want to watch the show for free. In the strictest sense the original promise was not kept, both in that the end product has wildly changed in scope and it is owned exclusively by Amazon rather than being freely available to the backers. I imagine there would have been less enthusiasm if the original Kickstarter promise was "raise money to make a streaming deal with Amazon Prime."

1. Backers were given a code to access the first two episodes early and without need of an Amazon prime membership; regardless

2. Backers were NOT buying "a show" but funding one with different funding levels giving various knick- knacks for support. This was explicit in the beginning of the kickstarter; and

3. This was already hashed out in a separate thread, no need to rehash it here.
 



mewzard

Explorer
My wife and I watched the first two episodes last night. I have seen a few CR episodes. She has never seen an episode. We are people that do not mind sex, violence or foul language, especially when it serves for characterization or setting/mood purposes. We both thought some of cursing stuff was a miss, as it did nothing to engage the viewer in the plot or character. (Although much of it did.)
We liked the plot, and the hook was solid. The pacing seemed a bit rushed, but I get that - animation is not cheap. The fight scenes were well done, although, just my personal preference, I prefer it to be less anime and more realistic. But they were still good. I think the setting is fantastic. They did such a good job visualizing it.
The only part neither of us liked, and I can't believe I am going to say this, are the characters. I know that is their bread-and-butter. I know they are great at it. But each and every character seemed forced. There was no subtlety to their motivations or traits. It was: "Look at me, I am sooooooo awkward" or "Look at me, I am sooooo angry." It seemed very forced.
That said, I will definitely continue watching, and who knows, maybe that style will grow on me.

Having just watched the first 3 episodes this is what stood out to me the most. The characters need more depth and to have more than just 1 default reaction to everything around them. As an adaptation of a D&D game this show is pretty good, but it's in a genre of animation that places it next to productions like Castlevania and Invincible where the characterization and writing are a lot stronger. Hopefully this will improve as the show goes on.

It is worth noting that the characters do in fact grow and advance over time. Not just in abilities, but we see growing and shifting motivations, struggles, changing character dynamics, etc.

I have no doubt we'll see that happen in the show, just like we did on the livestreams.

Compared to the groups from Campaigns 2 and 3, Vox Machina do start off as simpler...but it's about the road we travel.

Thankfully the story they're going to cover for Season One is super solid.
 



TheSword

Legend
Erm... it makes perfect sense? The show depicts the character as he was in that stage of his career. He is supposed to rub you the wrong way initially. Over the course of the campaign he develops into a far more sympathetic character (as do the rest of VM to be fair).
Now as a new viewer you may not know that immediately but it's not like this is the only show that uses this trope and to dismiss it, based on Scanlan's antics is being frankly unfair.
I’m not dismissing the show. I offered what I considered a valid criticism after watching 3 episodes. I didn’t realize only the fans opinions mattered?

To be honest I couldn’t care less whether the bard sleeps his way through 3/4 of the kingdom. It isn’t the character that’s rubbing me the wrong way it’s the writers/stroyboarders. I just thought the way it was depicted in the first episode was just shock tactics to show how edgy the show was. Along with all the swearing. It added little and detracted a lot. 🤷🏻‍♂️ Then again I believe strongly in Pg13 fade to black, like I suspect a lot of players do.

Whether a character later becomes awesome doesn’t change that initial criticism.
 


One thing I noticed is the show includes a number of in-jokes that depend on familiarity with D&D. It might be less appealing to people who have never played.
 

Remove ads

Remove ads

Top