The Lion's 2nd Face[Covaithe judging]

Knight Otu

First Post
[Sblock=Ashnar's spells prepared and so on]

Wand of scorching ray, CL 3 (37/50)

Spells prepared (Save DC 16 + spell level, or 17+ spell level for Evo/Nec spells; 4+1/6+1/5+1/4+1/3+1):
Link to Ashnar's custom spells
0 - Acid splash, detect magic, flare*|x3;
1st - Ashnar's markx2, Ashnar's sparkstrike*|, mage armor, magic missile*, ray of enfeeblement§, shocking grasp*;
2nd - Ashnar's athleticate augmentation, Ashnar's fiery shackles x2, Ashnar's l. pyromagical enhancement, protection from arrows, scorching ray*|;
3rd - Ashnar's shield swarm, fireball*|, dispel magic, lightning bolt*, protection from energy
4th - Dimension door, mnemonic enhancer, wall of fire*|, wall of ice*
Spells cast into necromantic nexus (see character sheet)
0 - disrupt undead§
1st - cause fear§
2nd - false life§
3rd - ray of exhaustion§
Spell cast into arcane storage amulet (see character sheet): false life§

* Evocation spell
§ Necromancy spell
| Bonus spell slot; for Evocation spells only
[/sblock]
If Ashnar can do so without hitting her companions, she'll cast a fireball so to catch the behir and as many of the troglodytes as possible (8d6=23; Reflex DC 20 halves. Have I mentioned recently that Invisible Castle doesn't like me? :p).
 

log in or register to remove this ad

SlagMortar

First Post
Planus fires another volley of arrow, hoping to disable some of the injured enemies.

OOC:
Target the behir. If it falls, fire at injured trogs. The rolls here do not include the +1 to hit and +1 to damage from point blank shot
1d20+11=30, 1d8+3=11, 1d20+11=18, 1d8+3=4, 1d20+6=26, 1d8+3=4
Critical threat on the last
1d20+6=12, 2d8+6=12
But likely no critical hit
[Sblock]HP: 50, AC: 22
Spells remaining
0 (DC 15) 6/day: Detect Magic(x2), Light(x2), Guidance(x2)
1 (DC 16) 6/day: Bless, Divine Favor (x3), Obscuring Mist, Shield of Faith
2 (DC 17) 4/day: Resist Energy x3, Silence
3 (DC 18) 4/day: Blindness, Magic Vestment, Dispel Magic(x2)
4 (DC 19) 3/day: Divine Power, Freedom of Movement, Greater Magic Weapon
Domain:1 (DC 16): Longstrider
2 (DC 17): Invisibility
3 (DC 18): Fly
4 (DC 19): Confusion
Arrows fired: 6[/sblock]
 
Last edited:


Heckler

First Post
The behir slurps down Charlarn like an oyster. Charlarn takes 23 bludgeoning and 8 acid damage from being in the behir's gizzard. If you have a light slashing or piercing weapon, you can attempt to cut yourself out. (AC 15)

The behir then turns his attention to Rinaldo, biting him. (attack 33; damage 17)
He then tries to wrap Rinaldo in his coils.(grapple attempt=31)
Ashnar casts a Fireball at the behir who can't get out of the way with a tummy full of Charlarn and drops.(REF=9)

ooc: In case you haven't noticed, Covaithe has offered to judge this adventure.

Steve, Charlarn is still stuck but won't take any more stomach damage.

Velmont, if Rinaldo loses the grapple check, he'll start off prone. I'll need new actions for Rinaldo and Hogarth since their target is dead.


Initiative
Charlarn 19 (50/56 damage, mcae, swallowed)
Behir 18 (108 damage) DROPPED
Ashnar 17 (sickened)
Tenebryn 11(broke tie) (sickened) <--you're up
Hogarth 11
Planus 9(broke tie)
Rinaldo 9 (17 damage)
Trogs(1,2,4) 7
Trog3 7 (25 damage)
 
Last edited:

Knight Otu

First Post
Glad that the fireball, despite its obvious weakness, still dropped the behir, but slightly angry that she couldn't catch the troglodytes says "Now we can cluster. And get Charlarn out of there." If she can do so without provoking, she'll move into the approximate range of the magic circle. (left-over move action)
 

Steve Jung

Explorer
Charlarn of Phyrah: male human cleric 7/ranger 2

The behir slurps down Charlarn like an oyster. Charlarn takes 23 bludgeoning and 8 acid damage from being in the behir's gizzard. If you have a light slashing or piercing weapon, you can attempt to cut yourself out. (AC 15)

The behir then turns his attention to Rinaldo, biting him. (attack 33; damage 17)
He then tries to wrap Rinaldo in his coils.(grapple attempt=31)
Ashnar casts a Fireball at the behir who can't get out of the way with a tummy full of Charlarn and drops.(REF=9)

ooc: In case you haven't noticed, Covaithe has offered to judge this adventure.

Steve, Charlarn is still stuck but won't take any more stomach damage.
Charlarn feels the heat from the fireball wash over him. He continues to struggle to get out.

OOC: Grapple (1d20+9-2=23)
 

Erekose13

Explorer
Tenebrynn casts magic missle at the trog approaching him, then moves to regroup as suggested.

[sblock=ooc]mm (4d4+4=16)

Hp 64/64
AC 28 (t 16;ff 24)
Fort 9; Refl 6; Will 4

Spells Memorized: 5/7/5/5/4 per day *1/spell level divination
caster level: 8
0th - Detect Magic*, Light, Mage Hand, Message, Light
1st - True Strike*, Ashnar's Spellstrike, Featherfall, Magic Missile x4 3
2nd - Detech Thoughts*, Invisibility, Rope Trick, Scorching Ray x2 1
3rd - Dispel Magic, Clairvoyance*, Fireball, Daylight, Fly
4th - Scrying*, Black Tentacles, Wall of Ice, Mnemonic Enhancer[/sblock]
 

Heckler

First Post
Ashnar takes her own advice and moves closer to Rinaldo and the behir's corpse.

Tenebryn fires Magic Missiles at Trog1, injuring him, before moving next to Rinaldo.

(Neither one is inside the Magic Circle yet).


Initiative
Charlarn 19 (50/56 damage, MCAE, swallowed)
Behir 18 (108 damage) DROPPED
Ashnar 17 (sickened)
Tenebryn 11(broke tie) (sickened)
Hogarth 11 <--you're up
Planus 9(broke tie)
Rinaldo 9 (17 damage,MCAE)
Trogs2,4 7 (0 damage)
Trog1 7 (16 damage)
Trog3 7 (25 damage)
 

Velmont

First Post
Rinaldo fight as he hd never fought to realease himself fomr the grasp.

Hogarth stands back from the troglodytes and summon the power of his god to fight it.

[SBLOCK=OOC]Rinaldo roll a natural 20 to get out od the grapple. But it is not enough to beat the behir. Does he start prone? 1d20+7=27

Hogarth move 5 feet away from his opponent and cast Divine Favor[/SBLOCK]

[SBLOCK=Hogarth spell list]0: Create Water, Detect Magic(x2), Guidance(x2), Read Magic
1: Bless, Command, Divine Favor, Doom, Shield of Faith, Animate Rope(D),
2: Hold Person, Lesser Restoration, Resist Energy, Silence, Spiritual Hammer, Bull's Strength(D)
3: Magic Circle, Dispel Magic, Prayer, Protection from Energy, Magic Vestment(D)
4: Divine Power, Greater Magic Weapon, Neutralize Poison, Spell Immunity(D)
5: Flame Strike, Righteous Might(D)[/SBLOCK]
 

Heckler

First Post
Hogarth steps away from her opponent, casting Divine Favor.

Planus fires a volley of arrows into Trog3, dropping it.

ooc:Yes, Rinaldo starts prone.

Initiative
Charlarn 19 (50/56 damage, MCAE, swallowed)
Behir 18 (108 damage) DROPPED
Ashnar 17 (sickened)
Tenebryn 11(broke tie) (sickened)
Hogarth 11 (Divine Favor)
Planus 9(broke tie)
Rinaldo 9 (17 damage,MCAE)<--you're up
Trogs2,4 7 (0 damage)
Trog1 7 (16 damage)
Trog3 7 (44 damage) DROPPED
 

Remove ads

Top