wherein the DM gets impatient
Round 6
Whatever Cross is considering, he waits too long to do it, as Merenwen quickly steps back and fills the last remaining orc with arrows. It crashes to the ground, lifeless.
Raiyek moves to Vashik and lays hands on the wizard, giving him a momentary respite. But the poison takes hold again, and Vashik looks shaky.
(ooc: We're out of combat, but we need to resolve the ongoing damage to Vashik, since there's still a (very small) chance that it could kill him. Vashik regains 5 hp from Raiyek, and takes 5 poison damage. He gets to make a save for the end of his turn. Other people can do various things, like heal checks, to grant him additional saves, should he fail.)
[sblock=Initiative and status]
Les 16/24, +2 to defenses 'tsnt
Merenwen unharmed, +6 temp hp, +1 to defenses
Kilbeth 30/31, +1 to defenses
Raiyek 26/27 +1 temp hp, +1 to defenses, -4 AC (save ends)
Orc grunts, all dead
Balth 19/22, +1 to defenses
Larinza 17/24, +1 to defenses, prone
Vashik 6/20, bloodied, 5 ongoing poison damage and slowed (save ends), +1 to defenses
Kruk unharmed, +1 to defenses
Cross 14/25, +4 temp hp, +1 to defenses
Resources used:
* Vashik: Acid Arrow, 1 surge
* Cross: Flaming sphere, AP, 1 surge
* Larinza: Bulwark of Defense, Inspiring word x2, 3 surges, second wind, AP
* Raiyek: AP, Channel Divinity, Hunter's Quarry, Lay on Hands x2, 2 surges
* Merenwen: Evasive Strike, AP
* Les: Inspiring Word x2, AP, Bulwark of Defense, second wind
* Balth: Two-fanged strike, AP, Second Wind, 1 surge, Elven Accuracy
* Kruk: Brute Strike, AP
* Kilbeth: Goring charge, Evasive Strike, AP
[/sblock]