One other point that I forgot to make, here.
One of the strongest arguments, in my opinion, about the necessity of magical gear to character power in 3rd Edition is the sheer horror I've seen when Mord's Disjunction starts getting handed out.
That spell is a character killer, because if you don't have a good will save, it will NUKE your magical gear and leave a smoking crater behind.
Character death? You have Raise Dead, Resurrection and True Resurrection at upper levels. Pricey, and if you take the XP hit, ouch. But the solutions are possible.
Disjunction? Unless you pop off a Wish right afterward, or counter it in some ways, is one of the most lethal spells in the game.
One of the strongest arguments, in my opinion, about the necessity of magical gear to character power in 3rd Edition is the sheer horror I've seen when Mord's Disjunction starts getting handed out.
That spell is a character killer, because if you don't have a good will save, it will NUKE your magical gear and leave a smoking crater behind.
Character death? You have Raise Dead, Resurrection and True Resurrection at upper levels. Pricey, and if you take the XP hit, ouch. But the solutions are possible.
Disjunction? Unless you pop off a Wish right afterward, or counter it in some ways, is one of the most lethal spells in the game.