Raith5
Adventurer
I made my Will Save.
It also missed my Will Defence
I made my Will Save.
Drowbane said:I made my Will Save.
You both have henchmen named Will? Cool!It also missed my Will Defence
The problem with 3e-style progressions is that the gap between fighter BAB and rogue BAB (let alone wizard BAB) keeps getting bigger as you go up in level. So anything the fighter has a non-trivial chance of missing at 15th level is almost impossible for the rogue or un-buffed cleric to hit at all, and if the wizard's not shooting a ray at something with a bad touch AC he might as well not bother rolling an attack without casting true strike first.
Here's the thing - power is like salt. It is easy to add to a concoction, but generally difficult to take it away.
"First level characters are too weak!" has a simple solution - start at a higher level, no rules changes required.
"First Level characters are too tough!" has no simple solution.
Thus, if they want to cater to folks that like a breadth of character power, having starting characters be weak is a better choice.
What baffles me a bit is that pcs have very high damage and low hp, and that they've therefore lowered monster damage to make up for it (like the comparison everyone ha made between the pf and 5e troll). Wouldn't it make more sense to increase monster damage and keep the hp levels higher, so if the wizard gets pissed off (or charmed) he can't murder the entire party with one Burning Hands?
To get people currently buying Pathfinder to buy 5e.Why return the failed 3e mechanics?
That is more or less the oppositre of 5e maths where your accuracy barely increases but your damage (& resistance to damage) rockets sky high. Which in turn reamphasises how much HP are NOT meat.I like the fact that generally speaking weapons doe the same damage no matter who wield them but those with more experience will generally hit more often.
Let's take a real world analogy, to people walk into a gun range, one is a trained soldier the other is a civilian, both use the same assault rifle on same size targets at the same range, the soldier will more often than not hit the target more often and will be more accurate while the civilian will probably need more bullets to hit the target the same number of hits.
Regardless of how many bullets used each hit will generally make the same ammount of damage (in this example using bullets it means A Lot) but the soldier will probably be able to do the same amount of damage as the civilian with fewer bullets.