Mark
CreativeMountainGames.com
JoeGKushner said:A glut serves to dilute the brand name so that no one buys the products anymore unless it's from a well known source.
That's part of the bar that gets raised.
JoeGKushner said:A glut serves to dilute the brand name so that no one buys the products anymore unless it's from a well known source.
Mark said:That's part of the bar that gets raised.
My point is really that these seem to be an entirely new breed of game design. Games based on one game system that is popular, that don't have to "reinvent the dwarf" in order to exist.
JoeGKushner said:Conan, from what I've heard, will be Runequest, not d20 based OGL, upon it's second edition.
ColonelHardisson said:Maybe I misunderstood, but I thought a RuneQuest version of the game would be released, but that the d20-based OGL game would remain. It struck me as being more like how Dragonlords of Melnibone was a d20 version of Stormbringer.
JoeGKushner said:I guess we have different definitions of what raises the bar.
Scribble said:My issue now, is with the new concept, which seems to be SRD based, OGL based, but not D20 games.
And again, I'm wondering if they opened those up, would they "grow out" even more.
Mark said:I think we just have different opinions about what makes for a good product that will find or has a market that will buy it. I don't believe that everything I like should automatically be successful. I don't believe that if I like a product the market is an idiot for not agreeing with me and the company that produces it should magically be able to stay in business despite market forces, less than adequate business decisions, or whatever else brought it to the point that it was felt the company was no longer viable. That's what determines the bar and I think that's where we actually differ.
Pramas said:If a game uses the OGL, it's already open. What you seem to be talking about is companies giving away their rules and trademarks for free. That is something else entirely. People often get confused on this point, thinking that companies that want to control their own trademarks are somehow not working in the spirit of the OGL. It is good to remind them then of the following terms from the Open Game License itself:
JoeGKushner said:(snip)