The Old School: 1e adventuring! (RG)

Rhun

First Post
Turthain of the Emerald Cloak



Elf Male
Fighter / Magic-User / Thief
Neutral Good

STR: 13 (+1 age)
INT: 13
WIS: 16 (+1 age)
DEX: 16 (+1 elf)
CON: 13 (-1 elf)
CHA: 14

HP: 7
AC: 2 (SplintMail + DEX)

Saving Throws:
Paralysis, poison, death magic: 13
Petrification, Polymorph: 12
Rod, Staff, Wand: 11
Breath Weapon: 15
Spell: 12


Starting Money: 160gp (16x10)

Height: 5'5"
Weight: 116 lbs

Age: 180 (Mature, add 1 wisdom, add 1 strength)

Secondary Skills: Gambler, Hunter/Fisher

1st Level Spells Known
- Read Magic
- Push (07 rolled)
- Spider Climb (08 rolled)
- Detect Magic (10 rolled)

Equipment, Arms & Armor
Ancient, Blue SplintMail
Chainmail (75gp)
Longbow (60gp)
Arrows, 36 (3gp)
Longsword (15gp)
Backpack (2gp)
Clothing
5gp
 
Last edited:

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Herobizkit

Adventurer
Brim Bolduum, Chaotic Neutral Dwarf Thief 1

Str: 15 +200 GPW allowance, open doors 2/6, bend bars 7%
Int: 18 2 additional languages (see dwarf)
Wis: 13 none
Dex: 17 +2 attack, -3 defense, +5% pick pockets, +10% open locks, +5% move silently, +5% hide in shadows
Con: 16 +2 hit point adjustment, 95% system shock, 96% resurrection
Cha: 12(13) 5 max henchmen, +5% reaction adjustment with other dwarves

HP 8
AC 5
THACO 20 (+1 step)

Saving Throws:
Paralysis, Poison, Death Magic: 9
Petrification, Polymorph: 12
Rod, Staff, or Wand: 10
Breath Weapon: 16
Spell: 11

Age: 90
Height: 3' 8"
Weight: 164

Height, Weight (1d100=7, 1d100=73)
1d4=4, 2d12=14

Secondary Skill (1d100=29)
Secondary Skill: Animal Husbandry

Languages: Common, Chaotic Neutral, Dwarven, Elven, Gnome, Goblin, Kobold, Orc, Thieves' Cant

Note regarding languges


Dwarf skills:
+4 to saving throws vs. rods, staves, wands, spellls and poison (included above)
60' Infravision
Detect slope 75%
Detect new construction 75%
Detect sliding or shifting walls 4/6
Detect stonework traps 50%
Determine depth underground 50%
+1 to hit vs. orcs, half-orcs, goblins, hobgoblins
Ogres, trolls, ogre magi, titans, giants get -4 to hit

Thief skills:
Backstab x2
Pick Pockets 35%
Open Locks 45%
Find/Remove Traps 35%
Move Silently 20%
Hide in Shadows 15%
Hear Noise 10%
Climb Walls 75%

Weapon Proficiencies: Broadsword, Dart

Equipment: Broad sword w/scabbard, Darts (30), leather armor; belt, low soft boots, cloak, cap; backpack, large belt pouch (2), small sacks (3), flint and steel, 1 week iron rations, waterskin, thieves' picks and tools

Cash: nada.
 

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