CanadienneBacon
Explorer
Thanks, it's nice to be back. I like the distraction.
Bow in hand and an arrow notched to the string, the Gudwulf peers down the dark flagstone hallway at the pair of stone doors inset into the eastern wall. Certain that enemies lurk, lying in wait behind the series of closed iron-shod doors lining the hall, Maelicent makes a slow forward advance down the length of the corridor.
Scouting .
Voadam said:Quick confirmation, darts are not ammunition, correct? Ammunition affects enchantment costs and whether it is recoverable after being used. My understanding is that arrows, bolts, and sling stones are ammunition for projectile weapons while thrown weapons are not considered ammunition.
There's no penalty for failing to spot something; at least not unless that something later decides to do something nasty to you, though that's not really relevant to the skill check. As far as I can tell, if you can keep trying again then eventually you can take 20; essentially doing your best to find something that you know for a fact is hiding nearby.SRD said:Try Again: Yes. You can try to spot something that you failed to see previously at no penalty.
You're correct; the only thing possibly keeping someone from taking 20 to spot is time; it does assume that you're spending two minutes to make the attempt. It's like hide-and-go-seek; at a glance the seeker might not see any of the people in hiding (having failed his initial opposed roll) but if he knows they're in the area then it's merely a matter of time before he finds them all. The only exception is people so skilled or lucky at hiding that the seeker will simply never find them no matter how long he seeks them. The challenge comes in finding the hidden people before they act and run back to home base.CanadienneBacon said:Gads, then why aren't more players taking 20 on Spot checks?There's practically no chance of failure when you take 20. About the only thing I can think of is that taking 20 takes longer.