The "That's Unrealistic!" Retort Compendium

Troll Slayer

First Post
Really, you can look at a lot of the older Jackie Chan movies. That stuff isn't faked, no wires (usually) and just amazing stuff. Granted, it's choreographed, sure, but, it's still done without any outside help.

Tony Jaa's films, while lacking in story, are full of amazing wire free shenanigans.

[ame=http://www.youtube.com/watch?v=gZRgu0Xc-og]YouTube - ONG BAK -market chase scene[/ame]

The barb wire spool, in particular, always sticks with me.
 

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Hussar

Legend
Hey, there's nothing wrong with chop socky porn lacking plot or story. :D

At 4:15 or so is an excellent example of using Acrobatics to move through opponent's squares without drawing AOO's.
 

Redcrow

First Post
I remember reading years ago about a skydiver who's chute didn't open and he fell ~30,000 feet, bounced twice and walked away with only minor scrapes and bruises. I think it may have been in the Guinness Book of World Records, but its been so long I can't recall for sure where I read about it.

I've also heard of people falling ridiculously short distances (like off a 3' step-ladder) and dying from a broken neck.
 

Luce

Explorer
Statement: The golem cannot be sneak attacked because it has no weak points.

Statement: There are no weak points because the golem does not operate based on it's actual anatomy but due to the magic binding it.

Statement: The golem does not need any part of it's body. If you shatter it's head it will simply keep coming. If you shatter it's joints it will ignore it (I guess the leg is just connected through magic?) and keep coming.

Conclusion: The actual physical body is meaningless due to the magic binding it. Therefore you cannot harm the physical body.

This is what you are saying.

Either the creature has joints and can be damaged or it cannot be damaged because the physical body does not matter. If it is a physical creature then you can smash joints and dislocate hips. If it is a nonphysical creature then it cannot be harmed
It come to abstraction of HP. You are saying that you are trying to destroy the body, others think that you are trying to erode the magic. As in you smash the side of the golem putting a nice dent. The body repairs itself, but now there is a little less magic left in it. In that scenario it does not matter if you attack a physical weak point(pieces reform and the only repaired damage is the connecting edge) , just how hard you swing (volume deformation, which have to be reshaped). By this theory in the end of teh fight you can gave more or less intact inactive statue. To add to the bizarreness, look at the healing methods for some golems. High heat(fireball for example) should be melting the iron body not healing it. Unless that is the source of its magic. I rationalize it by describing damaged areas to iron golems growing red for a moment and reshaping. But that is my fluff. If you feel that the core assumption in 3rd ed impedes your fun, by all means change it.
 

StreamOfTheSky

Adventurer
Just saw this. Amazing! Cutting a (bb gun) bullet down with a sword!

[ame=http://www.youtube.com/watch?v=Qzhs1Z8Rwnk&feature=player_embedded]Real Samurai Sword Technique - Cutting BB Gun pellet by Isao Machii - Japanese Katana Kenjutsu - YouTube[/ame]
 


Only 12 arrows in 17 seconds, eh? There goes the E-Hunter's Burst-1 At-Will arrow attack - proved unrealistic! :lol:

But the guy was also doing something akin to skeet shooting. He could most likely get a better RoF if he didn't have to acquire a different target after each shot. Imagine him shooting at a stationary target.
 

S'mon

Legend
But the guy was also doing something akin to skeet shooting. He could most likely get a better RoF if he didn't have to acquire a different target after each shot. Imagine him shooting at a stationary target.

Yeah, I know - he was precise-shooting at tiny moving targets, and hit every one, looks like 6 shots in 8 seconds. Just saturating a 15'x15' area (at -2 to hit) he could probably fire faster, though 9 shots in 6 seconds would still be pushing it. And that guy would be a Paragon archer in 4e terms.

With my realism hat on I'd have been happier if the Hunter Ranger ability and the MV Orc Archer's similar power had had a cap on the number of targets, maybe increasing by Tier 4-6-9, and AIR I do cap the orc archer at 3 targets. It'd be fine as an Encounter power (w/out the to-hit penalty), but as an at-will it's just a bit too much for me. It also raises issues of ammunition expenditure, which I'd rather not have to worry about.

Edit: I have a 4e player interested in playing a Hunter Ranger. I'll see what she thinks about house-ruling it to "4 targets in burst" rather than everybody. That allows for a lot more precision, she could then use it in melee w/out machinegunning her own side, plus less ammunition useage (not that the power description addresses the ammunition issue).
 
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