The Undiscovered Frontier (Finished!)

Deuce Traveler

Adventurer
IC: As Arkos flies into the air he can see some activity in the portholes of the ziggurat. Towards the top, he can see another flying vehicle being prepared by three yuan-ti, like the three that were flown by the women the party had recently defeated. At the base of the ziggurat is also a flurry of movement near the front door, as if a group is preparing to either defend or egress the ziggurat.

OOC: Mellisande and Sarpot can still make a Strength or Escape Artist attempt to become free. Waiting for Lealani's action.
 

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GlassEye

Adventurer
Arkos shrieks his defiance at the yuan-ti hoping it will warn his companions that more of the snake men are around. He pumps his wings hard to gain altitude hoping to reach the ones preparing the flying vehicle and prevent them from bringing it into the battle.

[sblock=OOC/Actions]Ok, not sure about distance to the flying machine or whether he can actually reach the yuan-ti there. Is there an open portal? He'll move however long it takes to get there (presuming the possibility of attack) and swoop for an attack when he gets close.
Attack: 1d20+12=21, 1d4+7=11[/sblock][sblock=Mini Stats]Arkos Stoneborn
Initiative: +1
AC: 12 (11 flat-footed, 12 Touch) [15 w/ Barkskin]
AC: (Predator) 16 (15 flat-footed, 12 Touch)
AC: (Aerial) 14 (13 flat-footed, 12 Touch)
HP: 56 Current: 22
Fort: +8 Reflex: +3 Reflex: (Aerial) +5 Will: +9
Speed: 30 ft., burrow 10 ft.
Speed: (Predator) 50 ft.
Speed: (Aerial) fly 40 ft. (good)

Current Weapon in Hand:
Current Conditions in Effect:

Attacks
Spear +9 (1d6+7 /crit. x3)
Sling +5 (1d3 /crit. x2)
Bite (Predator) +13 (1d4+8 /crit. x2; as magic)
Talon (Aerial) +12 (1d4+7 /crit. x2; as magic)
Breath Weapon (1d8; bludgeoning; Ref 15 for half dmg.)
2 Tentacles (while in Predator) +11 (1d8+7) 10 ft. reach

Spells Prepared:
Spell Save: 14 +SL
3rd level: 3; cure moderate wounds, evard's menacing tentacles (PHB2), evard's menacing tentacles
2nd level: 4; barkskin, bull's strength, heat metal, resist energy
1st level: 4; cure light wounds, faerie fire, goodberry, produce flame
orisons: 5; create water, cure minor wounds, detect magic, light, purify food & drink

Backpack: healer's kit (x2), sunrod (x2), thunderstone (x2), tanglefoot bag (x2), smoke stick(x2), bedroll, 2 wand CLW, 19 pebbles of CSW & 5 pebbles of Remove Disease. food and water.[/sblock]
 



Queenie

Queen of Everything
Lealani ref check 1d20+5=24

Lealani nimbly dodges he goo as it flies around her. As her fireballs and friends had taken care of most of the Yuan-ti behind them, Lealani turns and fires her magic missles at the guard (YS2).

3d4+3=9
 

Deuce Traveler

Adventurer
Sarpot and Mellisande try to break free from the goo, to no avail. Lealani blasts one of the Yuan-Ti sentries that hasn't become stuck, as Nerin finished off his two opponents.

The second yuan-ti sentry is able to escape the zone of goo though wounded, while the first is still stuck fast. The one that moves away activates his shield from his belt, adding to his defenses. The regular yuan-ti scout is also unable to move this round.
[sblock]http://invisiblecastle.com/roller/view/3956357/[/sblock]

Arkos screeches and descends upon the three yuan-ti mechanics, and as they are unarmed and unprepared they shout and retreat while the winged Arkos perches upon the readied craft. The craft is inside a platform cut out of the ziggurat near the top and covered by the ziggurat's overhanging roof. There is space for three more flyers, though no others are present. As Arkos watches the trio flee down some stairs, a new figure emerges from the stairway's depths. Arkos' reptilian eyes are calmly met by those of gold-skinned Andvari, the Betrayer.

OOC: Nerin and Lealani did not move, so I won't have them reroll to see if they are stuck again. However, when they do move again they will need to make another save since they are still in the effected area.

Map: https://docs.google.com/spreadsheet...hkey=CLDnwrIM&hl=en_US&authkey=CLDnwrIM#gid=0

Init:
Mellisande: 16
Nerin: 15
Lealani: 14
Arkos: 10
Sarpot: 10
Yuan-Ti: 9
Andvari the Betrayer: 2
 



Queenie

Queen of Everything
Lealani activates her own Girdle of Shield, preparing for the continuing battle.

[sblock] ooc: will Lealani need a check to get out of the goo if she flies up out of it? I wasn't sure since she isn't currently stuck in it. [/sblock]
 

Deuce Traveler

Adventurer
Lealani activates her own girdle, making her equally immune to magic missiles. Nerin moves as nearly gets out of the affected zone. Sarpot struggles, and although he does not get free, he does feel like some of the goo is coming loose.

OOC: Lowering the DC to get free by 1 for Sarpot and Mellisande. Arkos and Mellisande up still.
 

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