TheOneAboveAll
First Post
I like it more and more, each time I read the whole thing as well as new additions. Can there be more to add? I hope both not and so. I am thinking of how best to use them. I have the players I just need the stage.
Camarath said:This is my take on the Half-Vampyr (which you did a good job on by the way)..
Camarath said:I think you need to change the last sentence in the Drink Blood ability to read "The half-vampyr heals Constitution damage it has itself suffered as a result of its Blood Dependency or Blood Strength at a rate 1 point per point of Constitution damage thus inflicted.".
Camarath said:I think you might want to change the DC for Vulnerable to Turning from (10 + the effective cleric level + the Charisma bonus) to the more standard (10 + 1/2 the effective cleric level + the Charisma bonus).
Camarath said:Also the Half-Vampyr should not have the augmented type unless the creature type actually changes.
Camarath said:I think a CR +1 works for the Half-Vampyr. I think that a LA +2 would work if you give the Half-Vampyr Immunity to all mind-affecting effects or Not subject to critical hits (I like Not subject to critical hits) or both if you like.
Camarath said:I hope that helps.
The Augmented subtype is I believe use to note when a creature's type has changed so that it is easier to understand the creautres features (HD, BAB, Saves, & Skills) since they are usually based on the creautres on original type not the creatures new type.Dagredhel said:I was really uncertain about this one... What is the general case in which one would add 'augmented' before the creature type when applying a template?
I think it is too strong to be a LA +1 template but it draw backs make me feel it is a bit too weak to be a LA +2 template. If nothing is changed I think I would have to put it at LA +1 but it would be very strong in a game where its draw backs did not come into play.Dagredhel said:What would your level adjustment recommendation be for the half-vampyr with neither 'Immunity to mind-affecting effects' or 'Not subject to critical hits'?
To be perfectly honest, I don't like the former special quality when applied to intelligent undead creatures in general. (It does makes sense to me for something mindless, like a skeleton or zombie.) I like 'Not subject to critical hits' just fine, but I figure 1) the half-vampyr already has the potential for +3 hitpoints per level because of the Constitution bonus, 2) the half-vampyr is still alive and dependent on all of those vital areas of its anatomy to stay that way, and 3) if a half-vampyr dies, unless extraordinary measures are taken, it'll be back shortly as a full-fledged vampyr.
Camarath said:The Augmented subtype is I believe use to note when a creature's type has changed so that it is easier to understand the creautres features (HD, BAB, Saves, & Skills) since they are usually based on the creautres on original type not the creatures new type.
I think it is too strong to be a LA +1 template but it draw backs make me feel it is a bit too weak to be a LA +2 template. If nothing is changed I think I would have to put it at LA +1 but it would be very strong in a game where its draw backs did not come into play.
Camarath said:I can see why both of those options might not fit well. What would you think about "Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects."? I think that that might better fit a still living creature tainted by Undeath and would pretty clearly make the template LA +2.
Andrew D. Gable said:I like this. I'm big on folkloric flavor for my monsters, and I like this version of the vampire much more than the kinda wack DnD version.
Dagredhel said:especially in a culture in which vampirism as an explanation for epidemic was prevalent. The folk belief actually survived in the American Northeast into the late eighteenth or early nineteenth century.
I believe that ablilty would make the half-vampyr a LA +2 template. I have some questions and opinions on it if you don't mind.Dagredhel said:Excellent suggestion, and I see your point. How about 'Immunities (Ex): The half-vampyr is immune to disease, death effects, paralysis, sleep effects, and to the ability damage, ability drain, and energy drain attacks of undead creatures.' In your opinion, would that do for LA +2?
Andrew D. Gable said:This may be the wrong place to plug my own stuff, but I did a template for something called an atemdieb, part of whose powers were based on the old Slavonic traditions that when burning a corpse, you had to kill all the beetles and worms and such that came out of the body. I used that and made the vermin each host to a piece of the demon that animated the corpse, which can then take up residence in another corpse.