The Weavings of a Different Wheel (Orichin's custom WoT campaign)

Orichin

First Post
Hanjia:
(ooc not enough room to charge, but 23 still hits)
The Halfman's gaze spilled through Hanjia's veins like the desolately cold night air of the Three Fold Land. The urge to panic beat ferociously in Hanjia's mind, and it was an effort to quell the instinct.
Hanjia's eyes darted from the bloody spearshaft in her hand, its head buried behind black metal, to the blank-eyed snarling face of evil that stood before her.
Without turning its body to face her, the Myrrdraal twisted one arm behind its back to pluck Hanjia's weapon from its torso with grip like stone as it parried a spear thrust from one of the Aiel in front of it with its sword in the other hand. Wrenching Hanjia's spear to her right, the Fade knocked Hanjia's ally's attack as he closed a few steps behind her. In the same motion, the Myrrdraal parried another spearthrust from the other Aielman in front of him.
Hanjia's other stalking partner struck then, planting his long spearhead into the thigh near the back of the knee from behind the halfman.
Growling with rage, the Myrrdraal reversed its grip on its sword and pulled Hanjia's spear to her left, deflecting another strike from in front. Stabbing with a brutal backhand, the eyeless shadowspawn slammed his blade home in the chest of the 5th Aiel warrior who had attacked him. The man gurgled and struggled, but the merciless thing simply wrenched its blade in ways to drive the sword deeper and widen the wound.
The Myrrdraal tried to parry a third spearthrust with Hanjia's weapon, but the maiden managed to extract her spear from its black gauntleted grip just before another spear struck the Myrrdraal in the stomach from in front of him.
Directly across the battlefield, one of the surviving trollocs overpowered his opponent's defenses, crushing the only Aiel warrior not engaged to the myrrdraal beneath its barbed morning star.
A thunderous crash issued from the north east, where Hanjia had been not long before.


combat: your attack and 2 others struck the myrrdraal, myrrdraal hit one of the Aielmen who came with Hanjia twice. one trolloc hit, killing its opponent.





Al'Shain:
Scrambling into the underbrush, Al'Shain saw trolloc bodies scattered in great numbers, a few with, most without arrows protruding from them. Of the apparent victors, there was no sign. Leaping over another trolloc body mid-stride, Al'Shain thought to himself that nothing short of a team of warders could inflict this kind of damage without being seen. But where then were their Aes Sedai?
Crunches, crashes, and bestial cries issued from the crash site far down the road from Al'Shain as the surviving trollocs began flailing with their weapons at any piece of rubble that moved.
Twisting its head around to bite at the harness, the hose ran down the road bucking and kicking at the long wooden beam hanging from its side, veering to its right, away from the wood and towards Al'Shain.


ooc: assuming you used a double move. The horse did too, and is now 10 feet behind Al'Shain.








Audrey:
Audrey had awakened the next morning somewhat tentatively. Her muscles ached, and she hadn't seemed to get enough sleep, but there were chores to do.
After devouring a morning meal and seeing the mistress of novices, Audrey walked along a gray slate pathway that wound through one of the White Tower's many gardens, making for one of the stables with a list in her hand of four horses to saddle and tack for an outing a few Aes Sedai had planned for later in the morning. Doki, Zephyr, Dawndancer, and Milo the list read, with special instructions for each animal.
"And when you're done with that," Sheriam Sedai had said, "stay and help the boys muck the stalls and feed the other horses."

A young man on guard duty nodded to Audrey as she passed him 40 feet from the stable. He looked bored and was standing in one of the few sunny spots in the area that early in the morning.


ooc: atm, Audrey is 40 feet from the stable barn. The main door is closed but the human-sized door is hanging open. If Audrey proceeds into the barn, the tack room (containing all of the blankets, straps, saddles, etc.) is in the middle of the barn on the left, across from the tool cubby and grain bins. Tack room is 10x20-the same dimensions as the rest of the stalls, 10 horse stalls line either side of the barn leading from either end of the barn to the tack room (40 horses)



Leon:
Sitting at a table in the Inn of the Golden Pheasant, ignoring the half full glass near his right elbow, Leon stared out the window, lost in thought. A tingling feeling settled into the back of Leon's head.
About to take a sip from his glass, Leon's eyes dart to the second floor of the Tapping Flagon, the second best hotel in a town of middling size in the plains of moredo. In the failing light of the evening, 3 windows on the second story emitted a dim red light for a moment that seemed to go out almost immediately. The red light, however, was replaced within a heartbeat by leaping orange and yellow flames that burst violently from the windows and died back so they barely licked the gutters of the roof. A noticeable force rattled the glass window pane in front of Leon just before he felt it reverberating in his chest.
 

Attachments

  • hanjia3.JPG
    hanjia3.JPG
    91 KB · Views: 89

log in or register to remove this ad

Campbell

Relaxed Intensity
After taking a moment to collect his thoughts, Leon's attention has been turned to the strange sensation that his attunement to the world has granted him. Mundane matters no longer held Leon's attention as he raced to seize the power that growing within him. It was a risk, but if he grasped saidin now, he could draw the other to him, and possibly stop this other. So, resolved with the prideful stare of a true Illianer, Leon gulped the remainder of his wine and allowed the fire within to grasp at him. 'Only wards, no visible effects unless the other endangers innocent life. If I die today, then the Tower will have one less male left to be gentled.'

OOC: I'm unsure if flames actually jumped out at Leon. If they did Leon will still use a full-round action to embrace the True Source, but I'll alter the text. Over the next couple rounds Leon will do whatever he has to safeguard the nearby innocents. Leon will only attend to himself once everyone else is safe.
 
Last edited:

Old Fezziwig

What this book presupposes is -- maybe he didn't?
Muck the stalls and feed the horses with the boys! Audrey sighed. The Aes Sedai weren't going to make life easy for her. She nods at the young man on guard duty, too tired to smile, too annoyed to flirt, and then heads into the barn to start working on getting the four horses ready.
 

Karl Green

First Post
Al'shain de'Kossin, borderlander armsman

Al'shain will wait for the horse to move fully into the trees and try and calm it quickly. If he can, he will cut the harness off of it to free it and will quickly mount it to ride off. If he cannot he will keep moving through the woods and away from the trollocs

Handle Animal. Use ride to help, and will then try and ride unstaddled (-5 to ride check) for +9-5 =+4
 

Zweischneid

First Post
'Kill the eyeless..'
Hanjia wheezes with a trembling voice, trying to assure her fellow Aiels even while her own courage fails her
'.. kill the eyeless and the rest may flee..'

The spearpoint quavering, the Maiden nonetheless moves in for another strike, afraid to turn her back on the Myrrdraal as much as to face the abdomination.

'.. just kill the eyeless'
the cowed Algai'd'siswai whispers once more under her shoufa, trying to believe the seemingly impossible into reality be the repetition of the mantra



Ooc:
Combat rolls for this and the next 2 rounds:

1. Attack d20[16] +7(Spear) +2(Flanking) -2(Shaken)= 23 / Damage d6[5] +2(Str) -2(Shaken)= 5

2. Attack d20[6] +7(Spear) +2(Flanking) -2(Shaken)= 13 / Damage d6[5] +2(Str) -2(Shaken)= 5

3. Attack d20[13] +7(Spear) +2(Flanking) -2(Shaken)= 20 / Damage d6[6] +2(Str) -2(Shaken)= 6

 

Remove ads

Top