Kerrick
First Post
Yes some are too high and some are too low, but that doesn't mean the system sucks. It is an art to figure out CRs not a science.
It says in the ELH that developing epic spells is an art, and look how that came out...
I think WotC says that because they were too lazy to codify a real system. Upper Krust has made a pretty good job of rendering CRs a science, and it's a good deal more accurate than the MM - on average, you multiply the existing CRs by 1.5.
A single level 20 fighter is a CR 20 encounter. So that one level 20 character is supposed to use up 20% of the other parties resources? Not likely.
You're confusing CR and EL, as Shin indirectly points out (and Philip explains a bit more clearly. A Ftr 20 just walking in the plain, with standard equipment, would likely be an EL 20 encounter. The same fighter in close quarters, or a similar situation where he can take advantage of the terrain, would be higher (say EL 22-23).
They gain EXP from two CR 20 creatures (divided by 4).
No, they gain XP from an EL 23 encounter, which is 16,000 (divided by 4) as opposed to 12,000 for 2 CR 20 monsters.
I spanked an EL 4 party left and right with a CR 3 crysmal. Watch out for those at-will powers.
On the other hand, today (at a higher EL) they defeated a CR 4 jann in under half a round of combat, but got their butts handed to them by a CR 5 elemental.
And this just serves to point out that, all other things being equal, luck will always step in an take a hand in matters. A party could use the best tactics, have good characters and spell choices, but if they don't get the rolls and the DM does, they're going to lose.